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Old 05-03-07, 07:41 PM   #1
zylark
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You have? Break contact? What makes you follow orders

I try to report in (forget now and again), but it is not always, umm, prudent. And even when I do, seldomly do I get any specific orders. Well, never really. Not yet. I need to play some more methinks
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Old 05-03-07, 07:44 PM   #2
DiveMonkey
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My wife!

You need to be surfaced for radio contact.

I usually radio contact at about 8000 yards, than order ahead slow.
while I wait for the reply, I get me bearings to targets...takes a min or two but they call back
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Old 05-03-07, 08:39 PM   #3
ElAurens
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Guys, I have patrolled some designated areas for 6 to 7 days, stayed within 100 nautical miles, sunk ships, reported convoys, etc... and still have not had the objective completed.

I'm not making this stuff up.

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Old 05-04-07, 06:01 AM   #4
joea
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Quote:
Originally Posted by ElAurens
Guys, I have patrolled some designated areas for 6 to 7 days, stayed within 100 nautical miles, sunk ships, reported convoys, etc... and still have not had the objective completed.

I'm not making this stuff up.

Have you radioed in? Apparently it makes a difference now in SH4. Plus save games, well like most of the others say save surfaced with no other units in detection range worked for me in SH3.
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Old 05-04-07, 10:15 AM   #5
Redwine
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I think so the 2 most important things to fix are :

the sub damage model, domino damage effect, AAA crew taking damage when submerged ans guns take damage, same hit points for port and straboard items, then you loss all them, item damaged with no show into screen, hull repaired message with hull damage...

and the second is the ship damage model.

Radar nedd to be fixed too, but we reach to a compromise solution.
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Old 05-04-07, 06:10 PM   #6
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"...Guys, I have patrolled some designated areas for 6 to 7 days, stayed within 100 nautical miles, sunk ships, reported convoys, etc... and still have not had the objective completed.

I'm not making this stuff up..."

100 miles is too far.
100 KM or 62 miles.

I usually stay within 60 nm radius of objective icon and go hunting at will. The icon will eventually turn grey. No problem.

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Old 05-04-07, 10:37 PM   #7
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if you are staring at the map the whole time it doesnt change until you zoom in or out too.
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Old 05-04-07, 06:34 AM   #8
Kant Schwimm
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Quote:
Originally Posted by ElAurens
Guys, I have patrolled some designated areas for 6 to 7 days, stayed within 100 nautical miles, sunk ships, reported convoys, etc... and still have not had the objective completed.

I'm not making this stuff up.

Try 100km radius NOT 100nm as there is a big difference in area, I think your problem is your straying to far out of your patrol zone using 100nm, as others have said 48hrs in 100KM radius should do the trick

Hope this helps
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Old 05-04-07, 07:14 AM   #9
CaptainCox
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Quote:
1. All problems associated with in game saves. Stuttering time compression, eternally waiting (Please Wait) for the game to load after the "loading" screen is finished, totally changed tactical situations after loading a save.
The waiting is not a prob here. Its all down to hardware IMO.
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Old 05-04-07, 09:41 AM   #10
U-Bones
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1. Finish/fix all sensors.
2. Finish/fix damage control.

Once everyone is not blind & deaf, and equipment works reasonably predictably, we can sort out what else is needed. Until then its pin the tail on the donkey time.

There are also things that the community can do or work around that the devs should not waste time on. I think this is almost as important as what gets attention...
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Old 05-04-07, 11:34 AM   #11
U56
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Quote:
Originally Posted by ElAurens
Guys, I have patrolled some designated areas for 6 to 7 days, stayed within 100 nautical miles, sunk ships, reported convoys, etc... and still have not had the objective completed.

I'm not making this stuff up.

Use map tools to draw 51NM radius around the objective icon. Patrol for 48 hours. If you use 100NM you will never complete objective.

Regards
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Old 05-04-07, 12:37 PM   #12
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just zoom in as far as you can on the thing and park your boat there and tc. easy
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Old 05-03-07, 08:40 PM   #13
SteamWake
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Crhonomiter (sp?)

Radar.

Have never had a problem fullfilling a mission.
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Old 05-03-07, 09:41 PM   #14
Hartmann
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IA behaviour, ships slow down when other ships are hit

chronometer, radar...
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Old 05-03-07, 09:53 PM   #15
cappy70
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...........convoys waiting for to be sunk after an explosion.."see now,,one of our fellow ship are sunk by a sub,,let us gather/slow down and look".........:hmm: :hmm: :hmm:
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