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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Player deck gun power and effectivness can be diminished by increasing the reload time, lowering the min/max damge on shells. (and even increasing the error angle if you dont mind the side effects)
Getting enemy ships that are being shelled to shoot back is a matter of visual detection, which since patch 1.2, seems to be worse then it was before. |
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#2 | ||
Sparky
![]() Join Date: Apr 2005
Posts: 152
Downloads: 8
Uploads: 0
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![]() Quote:
Quote:
I'm very dissatisfied with the AI in responding to attacks also. I shelled a huge passanger liner with a S-boat. The liner could easily have outrun me but instead chose to maintain its original speed (and course!) and aquiesced to being sunk. I don't think this sort of thing has been addressed in a mod yet. |
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