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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Oct 2006
Location: Berlin, Germany, Europe
Posts: 205
Downloads: 38
Uploads: 0
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You did a good job !
It's much better now i think. Before it looked too much like a pool. |
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#2 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
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It seems to me that algae (floaters) should be high in shallow coastal waters and low in the open seas. Also, it should be higher in tropical latitudes. Of course, I have no idea whether this can be modded or would require hard-coding.
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#3 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
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Actually plankton (not algae) should be far more abundant in the higher latitudes. The tropical latitudes are relatively barren, but as a consequence have the greatest water clarity. Take the humpback whale as an example. Female humpbacks travel to shallow, clear tropical waters to give birth but starve during their time there. In summer, they must travel back north to the higher latitudes to feed. The relative depth of the water tends not to be significant factor unless wave action or drainage of the land is involved.
But probably all irrelevant, as I don't believe we have the ability to set underwater conditions by region.
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-AKD |
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#4 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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Have a screenshot?
Thanks! ![]()
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#5 |
Soundman
![]() Join Date: May 2006
Posts: 148
Downloads: 24
Uploads: 0
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All right, I put some screenies at the top.
Do you know how much more work it takes to put four screenshots up than you guys simply installing the mod and loading your game?? hahahahahahaha ` |
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#6 |
Engineer
![]() Join Date: Apr 2007
Location: Texas
Posts: 203
Downloads: 71
Uploads: 0
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Thanks, Probex. I'll be giving this one a try in the Mods folder.
Very handy for those who can't see the forest for the trees, or their sub for the floaters! ![]() |
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#7 |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
Uploads: 0
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Nice!
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#8 | |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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__________________
![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#9 |
Medic
![]() Join Date: Aug 2005
Location: New York City, USA
Posts: 163
Downloads: 116
Uploads: 0
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no d/l at those links, i need this again after getting a new comp n having to reinstall
can someone please direct me to a correct d/l location?
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