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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Sea Lord
![]() Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
Downloads: 0
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Strictly speaking, if you make a mod for the game and it uses no original part of the game (i.e. you create an entirely new engine sound for the sim from scratch or similar) then it is yours, not UBISOFT's.
Sure, people could use it with a UBISOFT product, but that wouldn't mean it belonged to them. It's a differnet matter it you mod an original file of course. But... All your base are NOT belong to us. |
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