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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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![]() im on a mission right now and if i can make it back home (whitout any game crashes) il say it IS compatible with GWX done my first GWX+WAC mission and saw my first convoy (was russian) and let them go... second little convoy was brittish and i opened fire. i have to say it worked perfect... so my conclusion is GWX and WAC can be used together
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Gruß ![]() Last edited by Kaleu. Jochen Mohr; 04-29-07 at 04:22 PM. |
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#17 | |||
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
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@MarkShot The stock game is indeed easier to learn from. However one thing that we all noticed in the growth of the realism mods is that alot of people would complain "its too hard". What that really meant was "we are used to nerfed enemy AI and find things challenging now, however we lack perspective and are whining". So if you want to practice with the stock game just be careful that you don't learn alot of bad skills from it. |
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#18 | ||||
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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play it 10 times or so and then you will be able to go on a real hunt ![]()
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#19 | |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
Uploads: 0
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#20 | |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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![]() Quote:
doe's someone know what was going on in april 1940 ? willemshaven is one big pile of ships who are going in convoys to somwhere escorted by all kinds of Kriegsmarine ships (even U-boats)
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Gruß ![]() Last edited by Kaleu. Jochen Mohr; 04-30-07 at 06:31 PM. |
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