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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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UBM
On your next patrol when you are in deep water and away from any ships, save your game and test your sub. You may find that with an undamaged sub you could get 400+m for a brief time and survive. Using SH3CMDR with randomized settings, crush depth will vary +/- 200 m. during game play. Just as in real life, the sub commander will never know how deep he could go. If you play at 100% and never know how much, if any, damage your hull has sustained, and use SH3CMDR this will also be the case with you also.
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Irish1958 ![]() |
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