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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Canadian Wolf
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http://www.subsim.com/radioroom/showthread.php?t=108291
There is some stuff in here that may answer some of your questions ![]() RDP |
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#2 |
Ace of the Deep
![]() Join Date: Oct 2006
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Unfortunately, SH4 isn't multithreaded (in the true sense of the term). SH4's code would require significant re-engineering to implement multithreading correctly, and that just likely wasn't in the cards with the accelerated development schedule this time around. Perhaps down the road some future version of SHx may be multithreaded.
As multi-core processors become more popular by the day, I would be surprised if the next incarnation of SHx wasn't designed from the ground up as a multithreaded app. Last edited by flintlock; 04-27-07 at 11:54 PM. |
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#3 |
Mate
![]() Join Date: Sep 2005
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Ya, hopefully the SH game engine has been pushed close to the limit (I wanna see the next patch max it out!
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#4 |
Canadian Wolf
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When I was building a new computer I decided to put in a cheaper processor for now, P4 D 3.2ghz, rather than the Dual Core for this reason, that it would take developers some time to catch up with the technology. The mobo will support a dual-core down the road, they will be cheaper then to
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#5 | |
Watch
![]() Join Date: Mar 2005
Location: Andros, Bahamas
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http://forumz.tomshardware.com/hardw...ict234530.html |
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#6 | |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
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Kilroy was here |
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#7 |
Medic
![]() Join Date: Mar 2007
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I get good frame rate with my AMD dual core.
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#8 |
Medic
![]() Join Date: Apr 2005
Location: Argentina
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I have a core2duo e6600 and I´m very happy with it in SH4 (ARMA and Oblivion also loves it...) so no problems, and both cores are used in some way while playing, don´t know if the game is optimized or not but works well and that is the important thing x me!
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#9 | |
Mate
![]() Join Date: Apr 2007
Location: Inside my head
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They've got our money this time by releasing a woefully under-finished mod of SH3. Why put in the effort if the reward is the same. Although wouldn't a pukka multi-threaded version be lovely. :wistful sigh: VB
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