SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-27-07, 12:10 PM   #16
ZaPPPa
Watch
 
Join Date: Nov 2005
Location: San Jose, CA
Posts: 26
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by GnarPow
The fact that you only sold 100,000 copies is because EVERY review out there made note of all of the bugs. If you guys get the game working correctly and send out a message to EVERY reviewer out there to review the game again than you should definately increase sales.
I applaud the reviewers that have been harsh on SH4 because of the bugs. They do their job well and help the gaming community. I sincerely hope the number of bugs have hurt sales a lot. The worst thing that can happen to the gaming community is for poor games to sell well. 'The Sims' may sound like a dumb game to some people, but it was very well made and had hardly any bugs. The quality is about as high as it gets. If the Sims was released in the condition SH4 was released in, it wouldn't have sold nearly as well.
We can only hope UBI looks at the Sims as an example of how a game can be developed and released for any market, not just the mainstream one.

Niche markets will forever exist although the margins are small. The reason why niche games often come from Eastern Europe is because labor is cheap and it is a way for rich publishers to test the waters and see what kind of games sell well. They can also be used to develop solid engines to be used in other games (IL-2 engine is used in Theatre of War). The SH4 engine would be perfect for a new pirate game for example.

I believe SH is here to stay, however in a different format. I wouldn't be surprised if the next step is to overhaul the multi-player aspect and that the next version will contain either a convoy vs. sub campaign or even a persistent world.
ZaPPPa is offline   Reply With Quote
Old 04-27-07, 12:18 PM   #17
John Channing
Sea Lord
 
John Channing's Avatar
 
Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
Default

Anyone choosing to debate with the OP you might just want to have a look at his resume.

JCC
John Channing is offline   Reply With Quote
Old 04-27-07, 12:20 PM   #18
U-Bones
Grey Wolf
 
Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
Default

Quote:
Originally Posted by maerean_m
Everybody complains about what a crappy game Silent Hunter 4 is and that SH4 is just a big collection of bugs and how they want back the $50 spent on the game. Nobody just enjoys the game.
...
I wish everybody to enjoy their future copy of Sims 2.

My gripes are because I like the game a LOT. My $50 was well spent, you can keep it

Sadly though, the world is changing - and I am becoming a demographic that simply no longer matters. I appreciate that you catered to it as long as you have.
U-Bones is offline   Reply With Quote
Old 04-27-07, 12:20 PM   #19
John Channing
Sea Lord
 
John Channing's Avatar
 
Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
Default

Quote:
"I sincerely hope the number of bugs have hurt sales a lot."
Well... I guess that's it.

I have now heard it all on Subsim.com.

JCC
John Channing is offline   Reply With Quote
Old 04-27-07, 12:24 PM   #20
Scott Bruno
Swabbie
 
Join Date: Apr 2002
Location: California
Posts: 6
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by John Channing
Anyone choosing to debate with the OP you might just want to have a look at his resume.

JCC
I'm debating him and I invite you to look at mine

---

Anyway, the point being don't pack it in. I have some experience with working on a niche series and it's heartbreaking to watch some goofy thing sell 10x more copies than you do. It sucks, it's frustrating and it's not fair. But it wouldn't hurt so much if you didn't care, and as long as you care and as long as it keeps paying the bills then what the hell. What else are you going to do?

Last edited by Scott Bruno; 04-27-07 at 12:41 PM.
Scott Bruno is offline   Reply With Quote
Old 04-27-07, 12:49 PM   #21
ZaPPPa
Watch
 
Join Date: Nov 2005
Location: San Jose, CA
Posts: 26
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by John Channing
Quote:
"I sincerely hope the number of bugs have hurt sales a lot."
I have now heard it all on Subsim.com.
You're welcome.

And I stand by what I said. This is a business world, not a social institution. Quality of games would plummet if reviewers would give everything a perfect 10/10 rating regardless of the number of bugs.

PS. I don't have a resume posted, but you can see the results of my software on national TV on Saturday and Sunday afternoons from early Spring to late Fall.

PPS. Maerran... Dude, unprofessional, don't vent in public.. Good thing UBI execs don't frequent these forums. Oh.. and give the guys at EA some respect.. Sims was a damn good, high quality game and surely you of all people should know it can't be easy to program such a big game with all the expansions and whatnot.

Last edited by ZaPPPa; 04-27-07 at 01:22 PM.
ZaPPPa is offline   Reply With Quote
Old 04-27-07, 01:08 PM   #22
tycho102
Ace of the Deep
 
Join Date: May 2005
Posts: 1,100
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by maerean_m
Everybody should join the navy and see what it means to be a captive of Time Compression =1 and not being able to blow the ships you spot (WW2 is kinda over).
Been there, done that, have pictures.


Quote:
Originally Posted by maerean_m
Ubisoft should stop all projects and start making Sims 2 clones and make BIIIG bucks. 2 years from now you'll only find Sims 2 clones in the shops. I wish everybody to enjoy their future copy of Sims 2.
Dude, do you feel better? Get it all out of your system.
Don't hold back anything.









edit: I would just like to add that I built the Hell out of houses in Sims 1 and 2. AutoCAD can stuff it right up the keister -- building houses in Sims has wasted weekends. I just wish I could blow them up and print them out on my color laser printer.
tycho102 is offline   Reply With Quote
Old 04-27-07, 01:54 PM   #23
swash
Sailor man
 
Join Date: Mar 2007
Posts: 46
Downloads: 0
Uploads: 0
Default

I've never played the sims nor sims2, and don't plan to. So if that's where the game companies want to make big their money, then they won't be getting mine.

I always read reviews first before deciding to buy a game, or try out a demo if one is offered. If I read a game being too buggy, I wait until there are patches or buy something else if I'm really looking for a new game at the moment.

I like US WW2 subs and took the plunge with SH4 regardless.

Hopefully UBI is getting enough money from sales to make a profit and continue with pacthes or even an expansion set with more missions, more ships and additional features.

Some of the known issues have been annoying, but I'm happy with the game overall.

Until a game is harder to deal with than the installation he11 I went through with Windows 95, I'll work with it:rotfl:
swash is offline   Reply With Quote
Old 04-27-07, 02:04 PM   #24
Herr Karl
Medic
 
Join Date: Nov 2005
Location: Seattle,WA/Dutch Harbor,AK
Posts: 163
Downloads: 0
Uploads: 0
Quote:
Originally Posted by swash
Until a game is harder to deal with than the installation he11 I went through with Windows 95, I'll work with it:rotfl:
You're running SH4 on Windows95™??? How? and Wow!

I wish I could run this game on 98SE!!!!

__________________
Gato
Herr Karl is offline   Reply With Quote
Old 04-27-07, 02:53 PM   #25
heartc
Samurai Navy
 
Join Date: Dec 2006
Location: Munich
Posts: 562
Downloads: 71
Uploads: 0
Default

The two postings at the beginning of this page are a disgrace to the subsim community.

Sorry maerean_m, if you indeed are one of the devs. I enjoy the game. Usually I'm no fanboy, I was one of the LOMAC haters for example (well, no crybaby though) but what is going on here on this board of this niche website subsim.com has been unheard of as of yet. This was a friendly board, with professional people. It is interesting to note that indeed the loudest, destructive and most inane complaints are done by the illiterate which saw a recent rise in numbers here. These are comprised of only two kinds of people: Spoiled 13 yo brats, and fools. Guess this is the price that comes with the excellent gfx you guys put into this game. I will bet that a good number of "problems" also simply stem from that truth - kids and fools not understanding the game or how to run an operation system in a stable manner.
There were indeed quite a few examples already where this became blatantly obvious.
heartc is offline   Reply With Quote
Old 04-27-07, 03:07 PM   #26
U-Bones
Grey Wolf
 
Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
Default

Quote:
Originally Posted by heartc
The two postings at the beginning of this page are a disgrace to the subsim community.

Sorry maerean_m, if you indeed are one of the devs. I enjoy the game. Usually I'm no fanboy, I was one of the LOMAC haters for example (well, no crybaby though) but what is going on here on this board of this niche website subsim.com has been unheard of as of yet. This was a friendly board, with professional people. It is interesting to note that indeed the loudest, destructive and most inane complaints are done by the illiterate which saw a recent rise in numbers here. These are comprised of only two kinds of people: Spoiled 13 yo brats, and fools. Guess this is the price that comes with the excellent gfx you guys put into this game. I will bet that a good number of "problems" also simply stem from that truth - kids and fools not understanding the game or how to run an operation system in a stable manner.
There were indeed quite a few examples already where this became blatantly obvious.
Complaining, illiterate, spoiled brat fools, the lot of us, and probably responsible for most of the problems to boot.

A shining example of friendly and professional, that.

/sigh
U-Bones is offline   Reply With Quote
Old 04-27-07, 03:16 PM   #27
heartc
Samurai Navy
 
Join Date: Dec 2006
Location: Munich
Posts: 562
Downloads: 71
Uploads: 0
Default

Quote:
Complaining, illiterate, spoiled brat fools, the lot of us, and probably responsible for most of the problems to boot.

A shining example of friendly and professional, that.
If you feel that shoe fits you then go with it.

And woud u not cal somenthig liek these ilitrat?
heartc is offline   Reply With Quote
Old 04-27-07, 03:29 PM   #28
ZaPPPa
Watch
 
Join Date: Nov 2005
Location: San Jose, CA
Posts: 26
Downloads: 30
Uploads: 0
Default

What the hell does 'illiterate' have to do with any of this anyway?
ZaPPPa is offline   Reply With Quote
Old 04-27-07, 03:40 PM   #29
geosub1978
Samurai Navy
 
Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
Default SH5

We have to admit that after the enormous success of SH3 the frustration on SH4 dev team was very big. It is now clear that the game was out a few months earlier than it should. Nevertheless, the point that the Dev's have reached so far by SH4 1.2 is good and by adding some modes the game is very well played.

BUT!!! Taking into consideration the collaterall of SH3 and the proof of SH4 that something, better can be done, I would expect SH5 RETOURN TO THE ATLANTIC in the summer of 2008...
geosub1978 is offline   Reply With Quote
Old 04-27-07, 03:57 PM   #30
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
Default

Maybe this thread should have been titled "Abandon Hope All Ye Who Enter Here".

Look, Guys, once it was clear that Silent Hunter 4 was given a totally unrealistic production schedule, we subsimmers had two choices:

Choice 1: Purchase the game and support the one company producing subsims, in the hope that it will continue to do so, and in the knowledge that the project would not be finished at the time of release and would require serious patching.

Choice2: Don't buy SH4 because it's too buggy and because you wish to punish Ubisoft, and possibly let the Silent Hunter seies die right there.

Whatever you think about Ubisoft, if Silent Hunter 4 does not meet its projected sales revenue then Ubisoft will probably drop the series. Does anyone really think that another company will then rush in to produce a new subsim from scratch (at least two years work, more like three) with the probability being that they will make only a marginal profit, if that?

We need to support our team of Devs, and we need to hope that Ubisoft, for all their quirks, continue to support the Silent Hunter franchise.
TDK1044 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:22 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.