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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
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I find that I get best mileage in my Type IXB when I set speed at 9 kts, Even if I sail slower because of rough seas.
Of course it's not a IXD, but it should be somewhere around that region. |
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#2 |
Ace of the Deep
![]() Join Date: Oct 2006
Location: Los Angeles, Ca
Posts: 1,142
Downloads: 267
Uploads: 0
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Greystone,
First off, Welcome Aboard. As always we have some input to give you. If I were you, I would run at 1/3 speed to conserve fuel. Use TC to move the game along. Everyone gets anxious and wants to go fast. If you recieve a warning of approaching ships or aircraft then bump it up to flank, and submerge. Once under go back to 1/3 conserve the battery. When the threat is gone resurface, charge a small amount of battery instead of expending more fuel to recharge.......It's just like a car, the more you increase speed the more fuel you're gonna burn...........Good hunting...Herr Kaleun.... ![]()
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#3 |
Loader
![]() Join Date: Jan 2007
Location: Austria. Far away from any port or shore.
Posts: 87
Downloads: 0
Uploads: 0
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Did you just surface before checking your range? If so then one diesel is charging your batteries and the range your NO reports isn't really accurate. Rough seas will also make him calculate less range.
And as Zero Niner said, you get the most range, if you set the speed of your boat manually to 8-9kn. Using ahead 1/3 will consume much more fuel. |
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#4 |
Sparky
![]() Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
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What a pleasant surprise to log in and find such generous & helpful responses to my query; thank you.
I'll take all of your input into consideration (as I crawl across the Atlantic). With any luck, I'll get back before the war ends... ![]() Milk cows? Must be a mod. I'm playing a fully patched unmodded game. |
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#5 |
Ocean Warrior
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You could also download a program called "SH3 Inspector", that allows you to change the sub's values, IE; Horsepower, speed, range, diving depth..
Here is a link: http://www.delraydepot.com/tt/sh3sdk.htm#inspector Credits to "timetraveller" for this one! ![]() ![]()
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#6 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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#7 |
Sparky
![]() Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
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I've tripped over enough praise about the GWX mod in the short time I've been here to believe you; I can see it'd be worth looking into.
I'm on my 39th patrol and it's Nov., '43 and would rather not start over if the saved games are lost in the process, but I'll look into that before committing to a GWX install. By the way, I finally made it to the West Indies, 8-9 knots all the way, and have enough fuel to have a fairly healthy look-see before I have to head back. My crew & I are praying for some good contacts to make the weeks of tedium worth it Couldn't have done it without your input... ![]() |
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#8 |
Chief of the Boat
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Welcome aboard kaleun Greystone
![]() You are quite correct in what you are saying "and would rather not start over if the saved games are lost in the process" ![]() However, you might want to consider an addittional GWX install of the game (provided you have sufficient h/d space of course) ![]() When you are ready to try the GWXperience I tnink you'll love it ![]() ![]() |
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