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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Did some testing. Even when changing the "RedMask" there is no visible changes between the 2 scopes.
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#2 |
Sparky
![]() Join Date: May 2005
Location: San diego Ca.
Posts: 150
Downloads: 30
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It's interesting to note that in the attack periscope, when using the stadimeter to drag the image down for ranging, the night vision improves quite a bit. There must me an overlay that effects this, but hopefully it's not used for both scopes.
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#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Could be that "RedMask" but in the "menu_1024_768" i can only find that tied to the Observation Scope...When I tested this ( I basically clogged the RedMask with black) I could not see any difference at night (with Moon Light) or day against the sun. Maybe i missed something...perhaps someone else could try?
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#4 |
Torpedoman
![]() Join Date: Apr 2007
Posts: 119
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Hmm maybe try white? I dont know to be honest.
Thanks for the effort capncox |
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#5 |
Sailor man
![]() Join Date: Apr 2005
Location: Sweden
Posts: 46
Downloads: 38
Uploads: 0
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Great idea Kataki. It's actually a very easy to change.
Both this are taken in the same game. First is the Observation periscope and the 2nd is the Attack Periscope. Doesn't really fit together, but you get the point. Observation Periscope(Graphic:OAK) - Attack Periscope(Graphic: 2RTR) ![]() ![]() Observations Periscope Code: [G2B I136] Name=BackgroundWithWhole Type=1030;Static bmp ItemID=0x2B000001 ParentID=0x2B000000 Pos=0,0,1024,768 Zone= 0 768 1024 768 5 1 0x2B000000 0.5 -0.5 0x2B000001 -0.5 0.5 0 0 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/menu/gui/layout/periscope_mask_1024.tga Crop 0=0,0.125,1,0.75 MatFlags=0x9 TexFmt=0x0 Change to whatever graphic you'd like. Attack Periscope Code: [G26 I137] Name=BackgroundWithWhole Type=1030;Static bmp ItemID=0x26000001 ParentID=0x26000000 Pos=0,0,1024,768 Zone= 0 768 1024 768 5 1 0x26000000 0.5 -0.5 0x26000001 -0.5 0.5 0 0 Color=0xFFFFFFFF Materials=1 Display=2;Linear Mat 0=data/menu/gui/layout/periscope_mask_1024.tga Crop 0=0,0.125,1,0.75 MatFlags=0x9 TexFmt=0x0 Change to whatever graphic you'd like. As default both use the same .dds file(periscope_mask_1024.dds), changing this single line for either obs scope or attack scope will change graphic for that periscope. |
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