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#1 | |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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Oddly, I tried it with a couple of set up missions and they worked exactly like they ought to - Not one gyro but almost everything else. ![]() I'll give it another go later on. Are people running this is in the campaign as well as single missions? |
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#2 |
Navy Seal
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I tested in single missions and now I'm running a campaign with a Sugarboat to test the Mk 10's. Unfortunately I mostly sail in the Solomons, one of the only places in stock campaign where traffic is darned sparse
![]() I would be careful with using auto-targeting. From what I recall, for example, in SHIII every auto-targeted torpedo resulted in a 'critical hit'. It may likewise have side effects on torpedo effectiveness in SHIV. |
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#3 |
Navy Seal
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Anyone got anything to say about Mk.10's? I'm pretty much happy with the Mk. 14 failure rates, but not sure what to say about Mk. 10's - how should these work?
So far on my patrol I had 0 apparent failures out of 7 fired, and sunk 3 small destroyers with them. Oh, and re: gyro error. I've been thinking more about this. What if we do away with the 'major veering off course' error, and instead introduce a more frequent but smaller-angle failure (say, 5 degrees instead of 30)? Would keep you guessing even more if it was your fault or not... and it could be used to simulate not only a bad gyro but, say, your TDC officer screwing up the firing solution a little. Just a thought, anyway. |
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#4 | |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
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My firing officer sucks as it is! ![]() I haven't tried the 10s yet, but they were supposed to be a lot more reliable due to their slower speed.
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#5 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
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Testing with manual targeting. The gyro angle solution needs to be hammered out.
It would seem only the Pistols dates June 1943 is being used for ALL errors end dates. I have deep runners in years there should not be any. So far, this Mod is a HUGE immersive gain though. ![]() I would keep the gyro error Large and Not Often. Since that was more to real life. A good question though, CCIP. |
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#6 |
Navy Seal
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Anyone else have anything on Mk.10s?
So far I'm seeing a little too much reliability on them; just ran a patrol and got 11 hits and 1 dud (yep, my aim was that good, I was pretty impressed ![]() I think it's the fact that they don't seem to have a premature chance built into them at all. That means compensating with a bit more in the way of duds or depth errors may be in order... |
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#7 |
Navy Seal
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Oh, and I can't find a post I was looking for again - someone (tater?) suggested that the arming distance for the torpedoes should be 400 yards (it's presently 220 meters).
Can someone confirm this info? Should this be changed or left at 220m? |
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#8 | |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
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But prematures definately do exist for Mk. 10s. |
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