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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Planesman
![]() Join Date: Mar 2007
Location: Colorado, USA
Posts: 180
Downloads: 118
Uploads: 0
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#2 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
Uploads: 0
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So far, my experience with this game is that if the ship slows down, the convoy slows down as well, but if the crippled ship drops below about 2 knots they'll leave it behind. Back in SH3, the wouldn't slow down beyond what would happen because they started zig-zagging. Task forces are another story, however. They seem to maintain speed rather than slow down.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#3 |
Mate
![]() Join Date: Apr 2005
Posts: 60
Downloads: 12
Uploads: 0
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Just be sure you don't lose radar contact. If you do, it might unload the freighter from memory and end up fully repairing it. I once knocked the props off a tanker and had to submerge for around 8 hours once. When I came back he was gone since I didn't have him on visual or sonar for such a long period of time.
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I had a cripple get left behind, and instead of using my only torpedos left (aft tubes), I tried battle surface. Came up, started hitting him with the deck gun. Took many rounds to finish him, but he must have called the escorts since I got a ship spotted message, and when I realized it wasn't a lifeboat I looked through the TBT to see a DD with a bone in his teeth headign straight for me. Crash dive! Luckily he pounded the crap out of a hole in the water instead of me.
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#5 |
Seaman
![]() Join Date: Apr 2007
Location: Caguas, PR
Posts: 38
Downloads: 31
Uploads: 0
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I've tried everything suggested, but: There are four destroyers that have more or less an idea of where I am; I have no radar; It's dawn and there are aircraft in the area. Any other suggestions, I'm getting tired of following the merchant and getting blown up every time, submerged or in the surface. Also, I try using the torpedoes I still have, but even though I get a very accurate solution thy never hit... Not even one!!!
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#6 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
Uploads: 0
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Well, given that situation I only see two real choices: you can either move away submerged and be content to shadow them until nightfall when you can safely run on the surface again, or give up on the target. With the escorts both having an idea where you are and staying around the target, you can't engage directly without extreme risk. The planes will prevent you from using the surface to go around and get in front of them again. If the convoy is still running slow, you can remain submerged and keep up with or even pass them sometimes, but you'll have to evade those DDs first.
__________________
We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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