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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Ironically, as soon as I grab some research, convoys are next on my list :p
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#2 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
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I have tried to find information on jap convoy routes and numbers. That information seems pretty hard to find exactly. I didn't put much more than a 30 minute effort into it though.
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#3 |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
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Thanks CCIP! Frustratingly hardcore is how I like it(my subsims, anyway
![]() Oh, and for those of you doing IJN convoy research I think you'll be pretty happy about this thread: http://www.subsim.com/radioroom/showthread.php?t=109621 PD |
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#4 | |
Navy Seal
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![]() Quote:
As for date-based - yep! Tested it in 1945 and each torpedo fired ran straight and true, no depth error, no premature detonation. A small circle runner chance still remains for the end of the war, and possibly also gyro errors (haven't confirmed yet), but otherwise the torpedoes seem to run rock solid. For the Mk 14, the switchover is set for June 1943. |
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#5 | |
Stowaway
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![]() Quote:
http://www.historynet.com/air_sea/na...tml?page=1&c=y And some other torpedo links: https://www.keyportmuseum.cnrnw.navy.mil/html/part2.htm http://www.ww2pacific.com/torpedo.html http://www.navweaps.com/Weapons/WTUS_WWII.htm http://www.maritime.org/fleetsub/tubes/index.htm http://www.geocities.com/Pentagon/1592/torpedos.html http://www.microworks.net/pacific/armament/ Last edited by nvdrifter; 04-24-07 at 12:45 AM. |
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#6 | ||
Navy Seal
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![]() Seen a couple of those, but these will be really useful! I'll adjust values thanks to the new tweak files and put up an update tomorrow. Stay tuned! |
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#7 |
Weps
![]() Join Date: Nov 2005
Posts: 351
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Hmm, I'll take this with pleasure!
Reason why we need it is stories like this: Yesterday I bagged 34 000 tons (a whole convoy, 7 merchants) in just 13 minutes with 10 torpedoes during one attack, all hit and only one dud. And that was the first patrol in december '41. I exited the game and didn't even save the career and went to watch the weather channel, that's ridiculous tonnage. There is not enough tick boxes in the difficulty section at the moment. With this, there is a BIG one. Thanks alot!
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"Gentlemen, we have no choice. Total engagement. Die with dignity." |
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#8 | |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
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![]() Quote:
If I am struggling to live and struggling to get anywhere near the tonnage of the aces then I will be very very happy. ![]()
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#9 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
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Yup agree 100% had 1 patrol yesterday with 52.000 t ...feeling?..."this sure feels like a FPS" :p
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#10 | |
Weps
![]() Join Date: Nov 2005
Posts: 351
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![]() Quote:
![]() That convoy thingie should be tuned too, now I realise that they have a habbit to stick around with their cameras, but they really should shovel some coal and disperse when the first tub disintegrates and bursts in flames.
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"Gentlemen, we have no choice. Total engagement. Die with dignity." |
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