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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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I know at least a couple of you have tried the example I posted on another thread, and if you liked that one I think you'll really appreciate the latest build!
If you recall, couple days ago I shared the following screenshot: ![]() Above I was showing that I had a graphic engine in place that allowed me to plot contacts on the map. The new build is progressing nicely and I have some updated screenies to share to give an idea of what the new MoBo can do. ![]() Now you can see the contacts are being endowed with various information that you input mostly graphically by clicking on the various contacts and your sub and manipulating their relative positions and movement vectors. ![]() As I mentioned you are able to enter and track an infinite number of contacts. All the information you see on the above screen was entered in about 15 seconds with mouse clicks and then you double-click the contact to size the associated movement vector. |
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#2 |
Sparky
![]() Join Date: May 2005
Location: San diego Ca.
Posts: 150
Downloads: 30
Uploads: 0
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Quite interesting! All this is in game I imagine?
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#3 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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![]() Quote:
It doesn't directly interface the game. But these are actual screenshots of the application with a PrnScrn from SH4 as the background. |
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#4 |
Helmsman
![]() Join Date: Apr 2007
Location: Gilbert, AZ
Posts: 104
Downloads: 9
Uploads: 0
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Wow, looking better all the time, cant wait till you get it finished. Keep up the good work!
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#5 |
Commander
![]() Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
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Totally awesome!
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#6 |
Loader
![]() Join Date: Sep 2006
Location: Sneaking up on a carrier
Posts: 83
Downloads: 78
Uploads: 0
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I've been using your app and it's a great tool. I just wish i had a way to get the map to my laptop so I could run it on there, do the plotting and such while still in the sub. Any ideas?
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#7 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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hooooohhh!!!.....
![]() ![]() ![]() I WANT' gimme, gimme, gimme..... ![]() ![]() ![]() er, I mean, coming along nicely, I will have to try this app out when it is ready...When will it be ready? |
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#8 |
Eternal Patrol
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Looks good. Almost like having a real map on the table. Also not in-game, but pretty cool!
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“Never do anything you can't take back.” —Rocky Russo |
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#9 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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is there a link to download this new moboard ????
I've used the first version and I really like it ![]() |
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#10 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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You'll be able to play with it Wednesday evening. Anyone know where I should post it? I was hoping maybe I'd be allowed a sticky spot for it here in the forum or something... |
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#11 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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If you had a wireless network and maybe used the laptop to browse the SH folder... maybe... |
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#12 | |
Bosun
![]() Join Date: Apr 2007
Location: Atlanta, Ga
Posts: 68
Downloads: 16
Uploads: 0
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#13 | |
Bosun
![]() Join Date: Apr 2007
Location: Atlanta, Ga
Posts: 68
Downloads: 16
Uploads: 0
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I have a rapidshare premium account that will keeps uploads indefinitely if you're interested. just let me know. its easy to do. |
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#14 | ||
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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I was just wondering if there's a more visible area here so it doesn't get buried after a few days. |
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#15 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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I wonder if someone wouldn't mind assisting me with some data collection?
On the nav map screen there's a map scale. I need to know the maximum value on that scale for each level of magnification in SH3 and SH4. If I could get those in both imperial and metric that would be great. Yes, I know how to convert between the two... there's a reason I specifically want the game conversion values. |
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