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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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#2 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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I don't really care whether they shoot real rendered 3-D torpedoes like my boat does, or whether they shoot virtual torpedoes like in Sergbutos Mod. In subs and uboats you'd only be able to see the torpedo launches when in external cam underwater and very near the to the sub. The Elco's and DD's torpedo launchers are a different thing of course. But nevertheless the running torpedoes are more or less invisible anyway. At least the electric ones. And even though it'd be nice eye candy I prefer not to stick around and watch the enemy shoot at me
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#3 | |
Subsim Aviator
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