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Old 04-22-07, 05:30 PM   #1
Prof
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Quote:
Originally Posted by DragonRR1
Prof... Is the crew type set per task force, per ship or is there the ability to do both?

The entire task force basically ignored me as a wandered between them...
I've just checked the Japanese 1941 campaign layers and the skill level is set per ship. In the default campaign, however, all warships in a task force have the same skill level. Interestingly, all ships in task forces are either veteran (second best) or elite (best). Any destroyers assigned to guard a merchant convoy (not a troop convoy) are either poor or novice (the lowest two!). I guess they send the duffers on merchie escort

What difficulty rating were you on? It may be that the base-level crew skill is modified by the difficulty level you set at the beginning of a career, so if you played on 'easy' then maybe 'elite' becomes more like 'novice'. Just a possibility.
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Old 04-22-07, 05:40 PM   #2
DragonRR1
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I was on the hardest setting but I then adjust to have external cameras on, unlimited fuel and no manual firing of torps.

The thing is that in the patrol before this I had loosed all my torps at a merchant convoy destroying most merchants but leaving behind the destroyers (I escaped unscathed at 1/3rd). I surface attacked a single merchant on the return journey in the dead of night and it nearly crippled the sub. I limped back to base with holes all over the place!
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Old 04-23-07, 12:18 PM   #3
DragonRR1
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Prof.. Do you think this is a fix a modder could do or do you think it is a hard coded problem?
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Old 04-23-07, 12:21 PM   #4
tater
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The campaign files can (and are) being modified. Some of the issues seem to be hard coded, others can possibly be addressed via mods to sensors, etc.

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Old 04-23-07, 01:45 PM   #5
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There was a trick in SH3 where you could positon yourself between ships and end up having them shoot one another.

Also if you are too close to a ship their big guns cannot be trained low enough.

I havent seen this behaviour personally. As a matter of fact I ran accross a lone merchant which I decided to try to take out with deck gun only to save torps.

I was a bit dismayed when they started shooting back. On their third round they landed a shell nearly amidship and knocked half my crew silly and did some minor damage.

At great risk we decided to dive and repair and get the heck outa there.
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Old 04-23-07, 01:58 PM   #6
DragonRR1
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Quote:
Originally Posted by SteamWake
There was a trick in SH3 where you could positon yourself between ships and end up having them shoot one another.

Also if you are too close to a ship their big guns cannot be trained low enough.

I havent seen this behaviour personally. As a matter of fact I ran accross a lone merchant which I decided to try to take out with deck gun only to save torps.

I was a bit dismayed when they started shooting back. On their third round they landed a shell nearly amidship and knocked half my crew silly and did some minor damage.

At great risk we decided to dive and repair and get the heck outa there.
After finding out that I wasn't being shot at I wandered around the entire task force to see whether they thought I was too close. Other than jinking and rotating their guns from time to time they did nothing. I spent at least 4 game hours shooting from the deck gun and just looking at the scenery. My crew were very bored and spent most of the time sunbathing

Out of interest - there were two carriers in the task force. Both had small fires burning on their decks at exactly the same position long before I actually fired a shot at them.

Yes I mentioned a couple of posts up that I experienced a single merchant on the previous patrol do more damage to me than an entire task force!

Last edited by DragonRR1; 04-23-07 at 06:45 PM.
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Old 04-23-07, 06:41 PM   #7
FAdmiral
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I just ran a test of the crew ratings on AI warships. I had a TF consisting
of 1 BB,1-CA,2-CL,3-DD. When they all were set to Vet, I was sunk in less
than 2 minutes (distance 4000). Then I set tham all to Poor and I didn't even
take a hit till 6 minutes into the game. And yes, every ship fired at me both
times. I finally rammed the CA and it sunk me. Up until that time, I had a total
of 4 shells hit (11 min). Conclusion: They SHOULD fire at you no matter what
the crew rating is. It only seems to affect their aim.....

JIM
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