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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Stowaway
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I watched it several times and spotted smoke several times. Mostly a very light haze with a heat distorsion around the exhaust area. Should be easy to simulate this effect. This could also be done in several versions so a random damage could cause a heavyer smokeing engine? As for AI spotting it, not as is at the moment. I'm sure at could be "Cheated in" if you will. But I don't think smoke was much of a factor in spotting U-Boats in WWII? |
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#2 |
Subsim Aviator
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I seriously doubt if smoke was a large factor in spotting the U-boats
firstly... the U-boat exhaust smoke is very light even when the engine is turning out a lot of power secondly, the u-boat has such a low profile in the water you would likley spot another ships smoke LONG before they spotted yours. |
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#3 |
Stowaway
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Exactly.
If AI was to be a factor, it should only be done if a damaged engine effect was used. Then spareingly. |
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#4 |
Helmsman
![]() Join Date: Dec 2003
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#5 | ||
Pacific Aces Dev Team
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One day I will return to sea ... |
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#6 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
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It doesn't matter that much...at sea, there's nearly always a breeze - or stronger - which will quickly spread the smoke from a relatively small sub-diesel.
Certainly when there are waves, which have an additional disturbing effect on aircurrents at surface-level. Imagine how an albatros sailes the wind over the waves...smoke from a sub-diesel (emerging at nearly water-level) is more likely to be drawn downwards between two waves...and as soon as it pops over a wave, it's being grabbed by the wind, and dispersed. In real-life, a watch-crew would probably be earlier alarmed by the smell, then by the sight of diesel-smoke...if the wind is right...and the source is close.
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#7 |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
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In Buchheim's "Das Boot" the commander uses the smoke at flank speed to cover the boat/its wake when they are operating on a convoy and see an escort at 180°...
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#8 |
Sailor man
![]() Join Date: Dec 2006
Location: Montreal (Quebec)
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This mod looks very promising...
Thanks for your work, Privateer! |
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