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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 | |
Officer
![]() Join Date: Mar 2007
Location: UK
Posts: 246
Downloads: 0
Uploads: 0
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![]() Quote:
I am now pondering going manual with SH4. I run at 1920x1200 widescreen and have absolutely no intention of running 1024x768 even if it means I may not be able to go manual. It seems pretty obvious that the devs intended to release with full resolution available as I have mentioned a number of times - in 1.0 & 1.1 the periscope view for me was running in high resolution anyway... The problem in my view is with bitmap overlays. Sonar pings shouldn't be affected since that's a maths function, providing the 3D view isn't squashed or stretched for widescreen ships should be the correct height and length. The bitmaps do get expanded to fit the screen and therefore the scales MAY be off. I'm quite sure that if they are off the problem will be moddable.... Hmm I'm off to do some testing ![]() |
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