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#1 |
Rear Admiral
![]() Join Date: Mar 2005
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two things.
Do you have "duds" checked in the difficulty settings ? The pistol setting has a nasty tendacy to reset itself when your not looking. Personally Ive had about 1 in 10 torps go "doink". What I see more often actually is the gyro go wacko and the torp rips off to starbord at about a 30 degree angle |
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#2 |
Admiral
![]() Join Date: Sep 2001
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There should be an issue with the firing pin being too light. I've had a few duds with contact warheads but not nearly enough (that goes for all the various torpedo problems.
So far I've seen mags failing to detonate, ciruclar runner, duds, premature detonations and, i think but I'm not sure, depth keeping problems too which is a surprisingly complete list of faults. I have not seen gyro problems yet, either. |
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#3 | |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
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#4 | |
Rear Admiral
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#5 |
Lucky Jack
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I have had less than a handful of duds and prematures. Should be more in the early war.
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Commodore
![]() Join Date: Jul 2006
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hm strange. for me every second torpedo is mallfunctional. Its not always a dud, mostly i have premature detonation.
When i fire 6 at a big target such a carrier. I can only rely on about 2 to actualy reach it. |
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#7 | |
Rear Admiral
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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2 should be enough since I have had every CV roll over with 2 hits.
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#9 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
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Yes, I've got dud rates checked, playing on realistic setting ( I meant to post that, I knew it would be the first thing asked!), and I double check my pistol setting before launch.
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#10 |
Captain
![]() Join Date: Jan 2002
Location: Sweden
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I've noticed this too. Dud rate is way, way to low.
__________________
And God said: \"Let there be Narrowband!\" |
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