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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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I didnt see any the last two patrols, and this without fog, but with enviromental effects.
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#2 |
Mate
![]() Join Date: May 2005
Location: temple,texas
Posts: 60
Downloads: 108
Uploads: 0
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#3 |
Watch Officer
![]() Join Date: Sep 2001
Location: Cambridge, Canada
Posts: 335
Downloads: 39
Uploads: 0
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Hit ESC, select GRAPHICS OPTIONS and uncheck VOLUMETRIC FOG. While you will nolonger have volumetric fog, your crew will nolonger become transparent.
Cheers.
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"Is the glass half-empty? Or half-full? Either way, when you're thirsty, there's water to be had in that glass." - Neal Stevens |
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#4 |
Lieutenant
![]() Join Date: Mar 2005
Location: Seneca, SC, USA
Posts: 251
Downloads: 64
Uploads: 0
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If you want to go fast, go alone. If you want to go far, go together. ![]() ![]() |
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#5 |
Mate
![]() Join Date: May 2005
Location: temple,texas
Posts: 60
Downloads: 108
Uploads: 0
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im not using volumetric fog.
video card is nvidia 7600gs |
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#6 | |
Lieutenant
![]() Join Date: Mar 2005
Location: Seneca, SC, USA
Posts: 251
Downloads: 64
Uploads: 0
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![]() Quote:
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If you want to go fast, go alone. If you want to go far, go together. ![]() ![]() |
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#7 |
Frogman
![]() Join Date: Feb 2006
Posts: 309
Downloads: 20
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I have been getting it since I got the game. Was really hoping 1.2 would fix it. Maybe 1.3 will. sigh. I think I would rather deal with it than turn off evironmental effects.
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#8 |
Watch
![]() Join Date: Apr 2007
Posts: 27
Downloads: 72
Uploads: 0
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#9 |
Pacific Aces Dev Team
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Environmental Effects produces only very little transparency on deck crew, hardly noticeably. Volumetric Fog do more transparency on deck crew.
A good mission to test this out is the quick mission "Against all Odds", because it has volumetric fog right from the start. This bug affected all deck crews, also the ones on ships. Yesterday evening I have experiment with this fault and gave the fog a red color through the volumetric fog shader. Transparency appears when the pixel color of the fog texture overlap the pixel color of a crew skin but not if it overlap the pixel color of the sub skin. So this might have it source in the material property of the models. |
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#10 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
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Sounds like you are onto something Seeadler.
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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