![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#8 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
|
![]()
Hmm...guess I'm the only one who liked it the old way better.
Agreed - it looked like it had the sub interior post-processing effect on it before, and doesn't now. That's probably exactly what the change was. Framerate was never a problem either way - but, then, I have a pretty powerful system, so...it's a shame the option was taken away. |
![]() |
![]() |
|
|