SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-18-07, 12:23 PM   #1
Cakewalk
Engineer
 
Join Date: Mar 2007
Location: Ottawa, Canada
Posts: 212
Downloads: 7
Uploads: 0
Default

About 1200 yards, 100% realism. Most of my TDC inputs are usually guesses, though, so I usually miss unless I'm at that range or under.
__________________

Its not a bug... its a feature!
Cakewalk is offline   Reply With Quote
Old 04-18-07, 12:25 PM   #2
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,261
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by Cakewalk
About 1200 yards, 100% realism. Most of my TDC inputs are usually guesses, though, so I usually miss unless I'm at that range or under.
Close the gap brother!!!! Get your kill!!!! The closer the better for me also!
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 04-18-07, 01:10 PM   #3
Keelbuster
Ace of the Deep
 
Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
Default

Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by Cakewalk
About 1200 yards, 100% realism. Most of my TDC inputs are usually guesses, though, so I usually miss unless I'm at that range or under.
Close the gap brother!!!! Get your kill!!!! The closer the better for me also!
Aye - I always try to get under 1000m, and ideally fire from 500m. This way if you don't know the speed, even a wild guess will do.
__________________
Keelbuster is offline   Reply With Quote
Old 04-18-07, 01:54 PM   #4
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
Uploads: 2


Default

Yep, closer is better!

Although at below 1km, I generally don't need TDC - I trained in SHIII to do those hip shots by just leading a ship with my scope firing on my scope bearing. In SHIV, I just do it by zeroing out speed and AoB, maxing out the range, and then turning my scope to whatever bearing and clicking the 'send range to TDC' button, which sets me up to fire on that bearing.

Works quite well, too.
__________________

There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet
(aka Captain Beefheart)
CCIP is offline   Reply With Quote
Old 04-18-07, 03:01 PM   #5
Cakewalk
Engineer
 
Join Date: Mar 2007
Location: Ottawa, Canada
Posts: 212
Downloads: 7
Uploads: 0
Default

I'll try getting closer then. I'm just too itchy on the big red torpedo button.
__________________

Its not a bug... its a feature!
Cakewalk is offline   Reply With Quote
Old 04-18-07, 06:31 PM   #6
Chock
Sea Lord
 
Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
Downloads: 0
Uploads: 0
Default

This is probably one of my best, but I didn't use the TDC, just guessed the lead as the thing was flying right by me at about 30 knots and came out of the rainy darkness, I'd picked it up on hydrophones, but couldn't see it - weather was too rough to even contemplate getting a set up, so I chanced firing all six tubes as straight runners based on a guesstimate from the bow wave, and I was rewarded with five hits! Huge European Liner, gone in about thirty seconds, leaving four destroyer captains with a lot of explaining to do! here's a pic (brightness tweaked in Photoshop, it wasn't anywhere near that clear in the game, except for when a big fireball lit up the surroundings).

Chock is offline   Reply With Quote
Old 04-18-07, 06:38 PM   #7
Charos
Helmsman
 
Join Date: Jan 2005
Location: Sydney, Australia
Posts: 109
Downloads: 31
Uploads: 0
Default

Quote:
Originally Posted by Chock
came out of the rainy darkness, leaving four destroyer captains with a lot of explaining to do!
How did you manage to ID the target before you pulled the trigger?:hmm:

Those destroyer Captains may not have been the only one with explaining to do.

EDIT ACK Holy mother of ........ What the hell is that avatar <------------- over there, Im a village people person
Charos is offline   Reply With Quote
Old 04-19-07, 07:25 AM   #8
Payoff
Captain
 
Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by CCIP
Yep, closer is better!

Although at below 1km, I generally don't need TDC - I trained in SHIII to do those hip shots by just leading a ship with my scope firing on my scope bearing. In SHIV, I just do it by zeroing out speed and AoB, maxing out the range, and then turning my scope to whatever bearing and clicking the 'send range to TDC' button, which sets me up to fire on that bearing.

Works quite well, too.
Thats the method I use as well. I never bother with the TDC, just ID the target get his speed manually with the stopwatch & shoot. Although some of the erroneous ship lengths can cause a problem.

Quote:
Charos
How did you manage to ID the target before you pulled the trigger?:hmm:

Those destroyer Captains may not have been the only one with explaining to do.
I came across an Aussie Merchant in what I thought to be deep in enemy waters in heavy fog. I was setup for the kill, ready to shoot when I thought "I best get a better look at that flag". Went to flank at P/D & had to get less than 300 ft before I could make it out. OOPS. Closed outer doors, lowered Peri and went deep below my unsuspecting ally. I thought that was a nice touch for the sake of realism.
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla

Last edited by Payoff; 04-19-07 at 07:57 AM.
Payoff is offline   Reply With Quote
Old 04-19-07, 08:16 AM   #9
Chock
Sea Lord
 
Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
Downloads: 0
Uploads: 0
Default

Despite the fact that SH is in essence a game, the moral issue of what a sub should attack is always an interesting one, and on the subject of me attacking a liner, here goes:

A neutral ship or a hospital ship would probably not be running with all its lights off, besides which, there is a long history of craft on mercy missions having been attacked. I think it's likely that genuinely neutral ships would have made their course known at the early stage in the war when my attack took place. I seriously doubt the IJN would have assigned four destroyers to escort a neutral ship, if not for logistical reasons then for the reason that in doing so, they would make it look like a belligerent.

In a slight aside, Atlantic Convoy rescue ships were often attacked while picking up survivors. To quote Bernard Edward's book 'Donitz and the Wolf Packs':

'Holtring (U604) found the rescue ship Stockport (named after my home town coincidentally) labouring in heavy seas astern of the convoy, returning to her station after picking up survivors from the Empire Trader. The tiny rescue ship, with no one in sight to come to her aid, went to the bottom, taking her crew of 64 and the 91 survivors she had on board with her. There can be no doubt that Holtring was well aware he had a rescue ship in his sights, for although they were not marked, these ships were easily identified by their size and construction (not sure I agree with that statement BTW). In the autumn of 42, Donitz had issued the following order to all U-Boats: There is generally in every convoy a so-called rescue ship, a special ship of up to 3,000 tons appointed to pick up the shipwrecked after U-Boat attack. Most of these are equipped with aircraft and large motor boats and are strongly armed and very manouevrable, so that they have frequently been described by Commanders as U-Boat traps. Their asinking is of great value in regard to the desired destruction of the steamer's crews.'

In that statement, Donitz does greatly overestimate the rescue ship's capabilities (Stockport, for example, was an ex LNER ship, built in 1911 and weighed in at 1,683 tons). Nevertheless, his comment about killing the crews she had rescued is a valid one in wartime, and she could, and doubtless would, use her radios to report U-Boat positions, which made her a legitimate target.

Churchill too, was not averse to issuing orders of a similar nature, notably in the Battle of Britain, when he issued a directive that the red-cross marked seaplanes which picked up downed German flyers in the English Channel should be attacked.

Dudley 'Mush' Morton is of course another famous name that crops up in debates of this nature, having (allegedly) condoned the machine gunning of survivors in lifeboats with the comment in reply to whether they should be rescued of: 'I don't want em! Do You?' Ironically, in that incident, it's widely regarded that many of the survivors he attacked were in fact Indian POWs.

In more modern times, Red Crosses still attract abuse from both sides. During the Viet Nam War, the Viet Cong cheerfully used the Red Crosses on the side of US Army Huey medevac choppers as aiming points. However, these choppers often dropped off ammo to troops on the ride in to pick up wounded in direct contravention of the Geneva Convention, but then again, they also evacuated wounded Viet Cong on occasion too, besides which, I'm fairly sure Viet Nam wasn't a GC signatory.

It's easy to stand at a distance and judge people in wartime, and their decisions, from the comfort of where we are now, but at the end of the day, war is a very nasty business. And simulating war is also likely to simulate that nastiness.
Chock is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:13 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.