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Old 04-17-07, 03:08 PM   #1
Fish40
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Default This Is More Like It!

I know eyecandy isn't important to some people, and that's OK. But for me, a simulation= realistic as possible, and that includes real looking surroundings, and objects. Anything less, is an immersion killer for me.


This latest patch is a leap in the right direction, as most people would agree. The game has never looked sweeter, and although I did take an expected performance hit I'm quite happy.
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Old 04-17-07, 03:13 PM   #2
banjo
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Default Agree

I dont use manual TDC so cant speak to that, but this patch seems to have fixed everything I needed. I did not take a performance hit...in fact, with everything checked except full glare and vol fog, and slidders set to medium the game runs just fine on my 4 yr old 2.8 gig Dell with Radeon 9800 pro, audigy 2zx and 2 gigs of ram. Runs just as smoothly and quickly as SH3 did. I notice some cursor delay, but other than that I am happy...no jerkiness, no stutters.
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Old 04-17-07, 03:20 PM   #3
PeriscopeDepth
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Yeah, considering the jump in res + AA I am still getting pretty decent FPS for a more midlevel system. And manual TDC now works as intended, so I'm a happy subsimmer. Gonna wait for the modders to update their excellent work before I start a patrol though. SH4 looks GREAT even on medium settings. It did before the patch as well, but AA and true 1280x1024 definitely helps.

PD
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Old 04-17-07, 03:34 PM   #4
oritpro
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Did the captains log bug get fixed in 1.2?
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Old 04-17-07, 04:57 PM   #5
ironkross
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Quote:
Originally Posted by oritpro
Did the captains log bug get fixed in 1.2?
DL'ing now but it didn't mention it in the list of fixes. I have greatly lowered my game lag by just selecting "Messages sent" from the drop down screen. I don't know why but it seems to help a lot.
BTW- I'm going to assume you need to remove mods before applying the 1.2 patch? Is this correct?
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Old 04-17-07, 05:09 PM   #6
Florida Sailor
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Quote:
Originally Posted by oritpro
Did the captains log bug get fixed in 1.2?
So far so good. It should be slowing down in this patrol, but it seems to be popping up quick. Thank you UBI, that one drove me crazy.
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Old 04-17-07, 03:28 PM   #7
joea
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About the Chronometer: A better fix than in SH3

I see the auto-speed function of the chronometer does't appear to be fixed as it was in SH3. Now, I put forward this for your consideration as a proposal:

http://www.subsim.com/radioroom/show...933#post497933

Quote:
Guys to be 100% clear...I don't have SH4 and I know the stopwatch works in the game. What I mean is if it is meant to work like in SH3 I think it is not terribly useful.

In SH3 what you do with the notepad is with periscope up and locked on the target you click the stop watch and let it tick ...longer the better...click again and you get the speed and click the tickmark to send in to the TDC.

Now since you have to keep the scope up the whole time locked on target my experience is I am spotted if I try to keep a reasonable time to get a good speed estimate. If I keep it up only for 10 seconds or so the speed is off and I miss. That's what I don't like about it. Now if the chronometer would work if you lock the target, put scope down, up and mark and lock the same target after at least a couple of minutes and "automatically" get the speed that would be great for usability and immersion.
I don't want something that gets me spotted but also something that gives me (I don't mind working speed out myself actually, pretty easy with the 3 min rule or the use of the various table of bearing change vs. time and slide rules around) a reasonably accurate speed.

What do you all think?
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Old 04-17-07, 03:47 PM   #8
hachiman
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Personally dissapointed no Chronometer.

The 3 most important bugs for me were

1) The FSAA
2) CTD when pressing "A"
3) No Chronometer which is stated should be usable as per manual.

3m15s is quite a long time when trying to make a snapshot.

However as my fat singing friend says "2 outta 3 ain't bad" :p
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Old 04-17-07, 04:01 PM   #9
RickC Sniper
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The FSAA and resolution changes definately made this game pretty. I finally now see why you guys like post particle filtering. Untill this patch that feature was really ugly at 1650x1080 rez.

My sys did take a hit in framerates as expected. Had to lower fsaa from 6x to 4x and AF to 4x but game now looks sweet.

Chop or stutter in external view has returned with this patch.

Big step forward though.


Edit: The devdebug fix got me an extra 10fps. Back to 6x FSAA and 8xAF. Sweet!
Edit: I'm not convinced FSAA is actually working yet for me, but it sure looks better at this resolution.
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Old 04-17-07, 04:07 PM   #10
DJSatane
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Now that is obvious chronometer is not fixed, please make fixing chronometer function to obtain speed a priority for patch 1.3.
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Old 04-17-07, 04:10 PM   #11
flintlock
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I'm sure the chrono is on the list for the next patch. I suspect it's a tricky bug, otherwise it would surely have been incorporated within today's 1.2 release.
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Old 04-17-07, 04:20 PM   #12
DJSatane
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Quote:
Originally Posted by flintlock
I'm sure the chrono is on the list for the next patch. I suspect it's a tricky bug, otherwise it would surely have been incorporated within today's 1.2 release.
Tricky? This feature worked in SH3. Its described in manual as operational. There are no excuses for it not to work.
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Old 04-18-07, 07:55 AM   #13
simsurfer
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Default Torpedo wakes

I installed the new patch 1.2 but on the Attack map I am still not seeing the torpedo wakes after firing my fish like I saw when I was based out of Brisbane. Anyone else getting that?

High speed torps work though and that is a big plus :-)
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Old 04-20-07, 11:07 PM   #14
rhohltjr
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Default 1.2 installed and I can now

1.2 installed and I can now watch it freeze to a complete stop just like before. Just like 1.0 and 1.1. Absolutely no difference at all. Freeze happens almost at once. Forces a reboot. Totally worthless.
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Old 04-21-07, 12:27 AM   #15
Hans Schultz
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Quote:
Originally Posted by rhohltjr
1.2 installed and I can now watch it freeze to a complete stop just like before. Just like 1.0 and 1.1. Absolutely no difference at all. Freeze happens almost at once. Forces a reboot. Totally worthless.
what are your system specs and do you have all the latest drivers.
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