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#1 |
Swabbie
![]() Join Date: Apr 2007
Location: northern Ill. U.S.A.
Posts: 6
Downloads: 10
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Is any one planing to make Jap. subs. for sh4? It wood be nice to have sub hunting sub. And I like to add I dont like the damage screen of sh4.I like the damage screen of sh3.I like the break down inside view of side, and wish for top view as well. Sorry guys, I like a lot of eye candy for my sub. It is a wish to me, It what makes the game fun to play.And what happen to the fire gage?
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#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
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There are already two Japanese subs in SHIV - a midget sub and the I-400 (Sen-Toku) classes.
Actually, the main issue is developing correct AI behaviour; firing torpedoes, diving, surfacing, etc. As far as I know, no one has accomplished this yet (I'm pretty sure the AI routines are hardcoded both in SHIII and SHIV). Someone could still make an AI sub models which would travel on the surface as a regular surface ship though, or even at a submerged depth (this has been done in SHIII, often by Sergbuto). It's not quite the same though, (but their efforts are still greatly appreciated). |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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Aircraft torpedos work in SH4 (no idea bout SH3, I don't have it), I tested them. Dunno if you can add them to ships though.
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#4 |
Engineer
![]() Join Date: Mar 2007
Location: Kansas City, KS
Posts: 203
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Hmmm you can add any weapons system to any vessel...however Im not sure how the torps would work...I add different weapons and torps to different things all the time in Sh4 to see the modding ability of certain ships. I had 16in guns on a transport...eh worked...but not the way i WANTED...
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__________________
"Be my friend or be a mushroom cloud."~If I was President...Iran would have a nuke...they just wouldnt like the delivery method... ![]() <AHREF="http://www.subsim.com/radioroom/showthread.php?t=120621"_blank">JSGME Quick Reference</A> Major US ARMY RANGERS 1985-2003 |
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#5 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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Well, the TTs that go on ships are the launchers (missing the IJN triple mount). If you put an air torpedo on a DD, would it just sit on the deck? Dunno how that would work.
If it did, I guess you'd clone the air torpedo, and change the clone into a type93 "long lance" Of course the engagement range for ships would need to be increased. tater |
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#6 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Theres a lot more to adding torps to ships than that i'm afraid
Still ongoing in SH3 and the process and alterations arent quick May not ever be sorted over there for ships though aircraft look promising Of course you have the air drop torps in 4 so that may help speed things along |
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#7 |
Swabbie
![]() Join Date: Apr 2007
Location: northern Ill. U.S.A.
Posts: 6
Downloads: 10
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Is this posable that sonar in this game can pick up torpedos in coming bearing
and range from another sub? I seen this on dvd U-571. And if some one planing to make modern nuk subs.and torpedos? sorry for all the questions but I am new to this game I have both sh3 and sh4 for only a few weeks now. ![]() |
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#8 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
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#9 | |
Loader
![]() Join Date: Jan 2006
Posts: 87
Downloads: 14
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However, the movie U-571 is not the best source for real WWII sub operations or capabilities. |
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#10 | ||
Grey Wolf
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ps: Das Boot ftw ![]() |
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#11 |
Swabbie
![]() Join Date: Apr 2007
Location: northern Ill. U.S.A.
Posts: 6
Downloads: 10
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What places can you find infro. on sub. ops? All this is new to me.
My profisson was a machinest. Retiered do to medical reson. So bear with me on dum questons. About the reality of the game. I do like realisic games. The cloest ship I ever been to is U-505 one fine piece of a machine. |
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#12 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
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Hmmm, SH2 and DC had AI subs that ran on the surface, dove, and fired torpedoes. Even raised their scopes. Surface ships and planes used torpedoes too. :hmm: Sure SH3 and 4 are different engines but why this AI capability was not added, even in the form used in SH2/DC (graphics aside) is a mystery to me.
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#13 |
Swabbie
![]() Join Date: Apr 2007
Location: northern Ill. U.S.A.
Posts: 6
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I wonder if thay well come out with DC to match sh3 and sh4?:hmm:
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#14 | |||
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
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#15 | ||||
Grey Wolf
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