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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: May 2005
Location: Finland
Posts: 107
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Original value was 70, yours is 1120. I guess they are using meters.
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#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
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Much better Beery, thanks
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#4 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Hehe, I reckon if I knew what I was doing, what took me hours today might have taken only a few minutes.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#5 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
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Online convertors, remember to make it backwards. |00 00 38 42| would be 42380000 = 46 (the speed of our fast Mark 14 torpedo!)
http://babbage.cs.qc.edu/IEEE-754/32bit.html Hex single point IEEE format to decimal http://babbage.cs.qc.edu/IEEE-754/Decimal.html decimal to Hex single point IEEE format. It is a goofy format, I barely remember why from Computer Science class. Its format uses a coded mantissa and exponent to make more effecient calculations. Not a true hex number per sey. You can also represent those odd numbers like -9, or stuff like 0.00345 or 3.141526 E^6 power using this format. |
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#6 |
Soundman
![]() Join Date: May 2006
Posts: 148
Downloads: 24
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Thanks for your mod Beery!
I was wondering whether you could just as easily increase the zoom-in distance as well. I find that I can't zoom in close enought to look at the ships. S! |
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#7 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
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Brilliant just what I needed to follow those "AM6's" around
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#8 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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I need it.Thanks.
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#9 |
Mate
![]() Join Date: Apr 2007
Posts: 54
Downloads: 3
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Great stuff.
Does this also increase the external camera speed? That's something I'd like very much. Zooming around to get close to anything from the sub is rather slow and using the "next target" button only resets your camera back to the sub once you leave it. |
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#10 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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![]() As for it being just as easy, hehe I hope it wouldn't be the same level of easy - getting the mod to give the right maximum height took me something like 5 hours yesterday, LOL. Of course now I'm a bit more familiar with the way the info is arranged it should be a lot easier next time.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. Last edited by Beery; 04-13-07 at 12:37 PM. |
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#11 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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Actually I just found the number that controls the camera's ability to get close to objects. The only problem is that it affects the free camera's load time a bit if you set it too close. I'm going to play around with it a bit and see what I can come up with. I think I'll probably set it to about 6ft so that we can get a person's eye view from beaches, docks, etc.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#12 |
Swabbie
![]() Join Date: Apr 2007
Location: lancashire,UK
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Just wanted to say thanks man
![]() ![]() Excellent piece of work.
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We were riding along under the crest of a wave till the Sub smashed into the beach... ![]() |
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#13 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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Okay, hehe that didn't take long at all. Only 40 minutes.
Here's the new camera: http://www.beerymod.com/SH4/BeeryCamera2.7z This one goes up to the maximum height (2000m) and gets to within 1.8m of any object. So we can now stand eye-to-eye with the folks walking around at the bases. Hehe, what a difference it makes knowing what the numbers mean.
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#14 | |
Helmsman
![]() Join Date: May 2005
Location: Finland
Posts: 107
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I use Base Converter to convert from decimal to hex value. ![]()
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#15 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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