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Old 04-12-07, 05:26 PM   #9
FT2/SS
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Join Date: Apr 2007
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My main issue when using bearing rate for anything in this game is that I'm almost constantly manuevering ownship when at a close enough range to generate a bearing rate worth analyzing for (although this is my own damn fault, those damn zigging escorts always seem to want to drive right onto my track hehe), and its too much of a pain to convert everything into true bearing.

Also I've found that a proficient scope operator generally is within 5 - 10 degrees of actual regarding AoB.

Also does close range in this game display as yards or meters, I was under the assumption that it was yards, but you refered to meters?

Also on a side note, anyone found an accurate way to eyeball speed by looking at bow wakes?
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