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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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![]() CLEARER COMPASS Made by CAPTAIN COX Small mod that Makes the graphics on the Compass a bit more readable. Install with JSGME http://www.users.on.net/~jscones/software/products.html Enjoy! As per request I did this mod based on the Compass from SH3 I tweaked it to blend in more with the style of SH4. ![]() STOCK ![]() MODDED DOWNLOAD LINK: http://files.filefront.com/CLEARER_COMPASSrar/;7219653;/fileinfo.html |
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#2 |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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So ... you changed West to North and that got rid of the smaller lines ... right? :rotfl: :rotfl:
I'm just kidding m8, thanks a bunch for this one. ![]() Looks crisp now. If you find the time I'd like some sort of marking on the dial edge itself, makes it easier to see just where the heck I'm going exactly.
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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AHHHHH!!!! markings hey
![]() EDIT! as the same texture is used for all 3 dials its not possible...I was talking to soon sorry. Plus the ring dont rotate with the inner graphics so pretty pointless eaven if one did put markings. Personally this is the 1st instrument I klick to the 2nd view (left/right) as soon as I go in to the game. I look at the map for heading. |
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#4 |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
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That's okay, thanks again for the (very fast) reply and effort. I'll try and force myself to do the map thing then. I'll live!
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#5 | |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#6 | |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Hmmm well there is a script for the keys...but have not really looked at it in detail. I guess its possible but it might involve a lot of coding here and there...And then to actually lock those keys to the steering etc...hmmm :hmm:
EDIT: Quote:
Last edited by CaptainCox; 04-12-07 at 10:32 AM. |
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#7 |
XO
![]() Join Date: Jul 2002
Posts: 436
Downloads: 59
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Not bad, but is it possible to get numbers on there so we don't have to count the little marks to find the course we want to set? Thanks for the mod.
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#8 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Well I did this as per request
http://www.subsim.com/radioroom/showthread.php?t=111582 So my intention was simply to fulfill what "clayp" asked for. Personally I am using "Retextured Orders bar gauges" made by "OakGroove" http://www.subsim.com/radioroom/showthread.php?t=110655 Which is simply awesome. Last edited by CaptainCox; 04-12-07 at 04:07 PM. |
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#9 | |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#10 |
Eternal Patrol
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What I'm hoping for ultimately is something like the '6-Dials Simfeeling Mod', with no on-screen guages and REALLY BIG slide-outs.
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“Never do anything you can't take back.” —Rocky Russo |
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#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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#12 |
Seaman
![]() Join Date: May 2009
Posts: 39
Downloads: 38
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CLEARER COMPASS MOD for SH4 where to find it,can´t get it from filefront??????????
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#13 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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