![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 | |
Pacific Aces Dev Team
|
![]()
I have already built mine thanks to your template, and it looks and works AWESOME. Finding the AOB has never been that easy since now I can put the wheel HORIZONTALLY in front of me (Instead of vertically, as the monitor display of the PC we are used to) and thus it is much easier to compare with the enemy vessel you are seeing -which despite being also rendered vertically, has "3D" depth-.
Quote:
Example: A target is 45º to the right of your bow, and has an AOB of 60º port. You are heading 200º right now. Here's how to set up the wheel: 1.- Move the B ring (True course) until its 200º mark is at the bow of your own ship silhouette in ring A (Matching the 180º mark in the A ring) 2.- Move the Periscope transparent layer to the 45º mark of the A ring. (Here's the reason why it is reversed! To move your scope "right" means in fact moving in the opposite direction the lower part of that wheel, so that the upper shows the target with the correct AOB side) 3.- Last, set the estimated AOB of your target (60º port) in the B ring. Result: Your target's true course is 105º ![]()
__________________
One day I will return to sea ... |
|
![]() |
![]() |
|
|