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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Apr 2006
Posts: 106
Downloads: 18
Uploads: 0
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The problem is I've had it happen without any notification of serious damage. I get hit, "We're taking damage sir!", I check the screen, only the AA/Deck guns are damaged. But after spending hours on the surface with a damage control crew active, I dive and sink nose first. That doesn't seem fair (or realistic? surely I'd have some indication of that kind of damage.)
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#2 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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IMHO>Report to Dev's
![]() Needed option/feature ! ![]() Last edited by donut; 04-09-07 at 03:08 PM. Reason: spelling |
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#3 |
Sailor man
![]() Join Date: Apr 2007
Location: Phoenix, Land of AZ
Posts: 49
Downloads: 31
Uploads: 0
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I practically wept...I'd just gotten done savaging a sizable Japanese convoy, some six medium freighters sent to the bottom and another crippled, mostly from deck gun action. To top it off, I'd completed both a cargo transport and a patrol mission, all on the same cruise.
So, I'm heading for home when I bump into a genuine task force. Four fish still in the tubes. I scan the horizon and spot the hazy outline of an enemy cruiser...periscope depth! We're on 'im, boys! Dive, dive...dive? Hey! Stop diving. No really, stop. STOP! ARRRGGGGGGGGGGHHHHHHHH! *blublublublub* Note: to this point, I'd taken NO combat damage, but possibly incurred some grounding damage when I bumped a teeny mid-ocean island that didn't show up on the big map. Was going ten knots at the time, and registered no damage at all on the chart, so I just backed up and went on my way. |
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#4 |
Torpedoman
![]() Join Date: Apr 2005
Posts: 111
Downloads: 0
Uploads: 0
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I may have your answer!
it's either a bug, or sabotage! Just happened to me twice on patrol in the Celebes Sea. No damage of any kind I'd dove to 100ft to have a listen, Ahead 1\3 I set TC to 64 to speed things up a bit when I notice a message "compress air down to 50% ![]() I click on the comp tab and it's dropping like a rock, I exit TC, BLOW TANKS! AHEAD FULL! and all most didn't make it. So I started watching it every time I'd dive, and it happened again:hmm: Seems random, but if your not watching it once you run out of compress air there's no were to go but down. I did finish the patrol...taking my ol S-18 in for a refit Just ran another mission, I think it's some how related to high sea's, and the S boats. I don't know but I would lose compressed air even faster than batteries, kept having to surface til finally got nailed by a Bete. Half the crew injured, and moral broken, had to return to base!...they offered me a teaching position at Annapolis....I said NO WAY! dismissed all the weaklings and shanghaied a new crew! Last edited by DiveMonkey; 04-09-07 at 06:04 PM. |
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#5 |
Fleet Admiral
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Did this bug ever get fixed?
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#6 |
Captain
![]() Join Date: Jan 2002
Location: Sweden
Posts: 493
Downloads: 15
Uploads: 0
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Yeah, I think so. I haven't seen it since 1.2. I even battled it out with four Japanese DD's the other night after having taken some serious bulkhead and flooding damage to the aft torpedo room. I had to constantly blow ballast in order to stay above crush depth, but I finally managed to sneak away below a temperature gradient.
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