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Old 04-09-07, 12:37 PM   #1
capt_frank
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Join Date: Mar 2005
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HARDCORE SUBSIM SKIPPER BABY!

Avast you Minions!

Actually, I don't have a clue how I scored that, must have been the ice cream flavour...
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Old 04-09-07, 12:58 PM   #2
cmdrk
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CASUAL SUBSIM SKIPPER
You fell in love with Aces of the Deep. Your playing style is relaxed, more for fun than historical accuracy. You always play Sub Command or Dangerous Waters from the NavMap (rightclick is your friend), if you ever ventured to play them at all. Probably you prefer WWII subsims like Silent Hunter 3, SH4 and Aces. You may try the manual TDC, but you prefer to leave the auto map contacts on, (blank maps scare you). Even though you know submarine skippers missed targets occasionally in real life, you cannot resist reloading a mission to take another shot at a 10,000-tonne troopship that got away. One ship, one torpedo, finished off with the deck gun--that's the creed you live by.

That's my results although I'm not sure why. I plot my own solutions, don't like nuke sims, maps are blank so I can mark them up (sometimes I draw pictures while waiting for targets), play Dead is Dead (except if a program glitch kills me), and realism currently at 85% (external few to take snaps & stabilize views).

I'm somewhere between hard core and casual. I wonder what the other results are. Is there just 3 ?
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Old 04-09-07, 01:01 PM   #3
DevilThorn
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Role-playing subsim skipper
Your taste in sub and naval games runs the gamut from Grey Wolf to Silent Hunter 4. You have tried them all, at varying realism options. Your a lit-tle old-er than the typical subsim skipper, and probably remember using a tape cassette player to load programs onto your Radio Shack TRS-80. Your primary joy is using your imagination to put yourself into the game. You are able to overlook little details like the crew appearing instantly on the bridge, or wonky AI: to you, these are easily worked into the story as a crew who are really light on their feet, and frigates that have green skippers. The game platform gets you halfway there, your imagination does the rest. You spend lots of time setting up your crew management so it's just right and may even talk to them. You relish managing support and logistics in games like Pacific Storm, Navy Field, and Silent War.
I'm 17 not old.
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Old 04-10-07, 12:50 AM   #4
Telgriff
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ROLE-PLAYING SUBSIM SKIPPER
Your taste in sub and naval games runs the gamut from Grey Wolf to Silent Hunter 4. You have tried them all, at varying realism options. You're a lit-tle old-er than the typical subsim skipper, and probably remember using a tape cassette player to load programs onto your Radio Shack TRS-80. (Or perhaps you're wise beyond your years.) Your primary joy is using your imagination to put yourself into the game. You are able to overlook little details like the crew appearing instantly on the bridge, or wonky AI: to you, these are easily worked into the story as a crew who are really light on their feet, and frigates that have green skippers. The game platform gets you halfway there, your imagination does the rest. You spend lots of time setting up your crew management so it's just right and may even talk to them. You relish managing support and logistics in games like Pacific Storm, Navy Field, and Silent War.



It starts off nice, then insults me! *Plots course for intercept*

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Back into the hunt after far too long,
GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising
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