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#1 | |
Samurai Navy
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![]() Quote:
Read about Daspit on the Tinosa, he fired a total of fifteen torpedos for no sinking on a stationary 20K Whaler. He claimed thirteen hit the target; He saw a splash! Contact exploder issue!
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#2 |
XO
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I see-well if this is modeled then ok fine, but I did not hit the target at a 90 angle. In fact the torps that sent her down were at a 90 angle, the others hit at the stern while she was facing away from me. The problem is how do we know what is modeled as duds and what are bugs...? dud or bug--that is the question.
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#3 |
Samurai Navy
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Good question! I suppose a bug is a dud, right???
![]() Also, in the graphics menu turn your 3d ship damage slider all the way up. You should see damage. If it is all the way up, and you didn't see any damage, then I suppose you hit the target, saw the splash, and the torp bounced off the hull. It happened that way alot during the war. What year are you playing. Daspit's attempt was on the 24th of July, 43. I believe the Navy got everything figured out by 44.
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#4 | |
Rear Admiral
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#5 |
XO
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clayton i have damage slider all the way up!! and I just tried to sink another freighter--this time 3 torps into the side at 90 AOB. no damage visible except flames on the deck--no holes though--it seems odd that dud torpedoes would cause damage on the deck of the ship and not penetrate the hull...anyways i hope this is not yet another bug--how many other people have experienced similar situations?? I am in 41 just started a career--1st patrol.
possibly found out a "solution": I fired another fish at shallow depth--as shallow as I could put the dial...and set to contact detonator. This one penetrated the hull--all of the other torps were set to contact influence and set to 5 or more depth. Also whether is rough--15m/s winds. maybe this has something to do with it. All the torps which hit and penetrated the hull were at the shallowest setting and possible all on contact detonator as well--I'lll keep ecperimenting but if anyone else notices this pattern post.. Last edited by supposedtobeworking; 04-08-07 at 10:59 PM. |
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#6 |
Samurai Navy
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You know, I remember having the same problem with damage not showing up, and I either messed with the slider or I tweaked my graphic selections in the menu, and all of a sudden there it was! Do you have enviroment effects on? It seems that the game wants to limit you to a certain minimum frame rate, i.e. ghost crewmembers!
Are maybe just being able to see past them while in fog. Who knows...
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#7 |
XO
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this is defintely not a graphics problem--like i said in my edit above--the torps penetrate when set at shallow depth and contact detonator. weather is rough--maybe the deeper torps don't hit the hull quite right or too deep to penetrate. there is visible damage on the deck in either case and in both situations, the torps which were set shallow and on contact took the ships down, as well as showed damage gaping holes in the hull-a bit too much for coincidence I think..and no I have environment effects off.
Last edited by supposedtobeworking; 04-08-07 at 11:13 PM. |
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#8 |
Samurai Navy
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My bad! I should read more closely. I thought you were not seeing any damage at all. No holes, nothing. Well, the Mark 14 was known to travel 11 feet deeper than what was set. Captains commented on seeing a splash when the torp went off within the ships magnetic field and it wasn't breaking the ships back like BuOrd advertised. But why would you see damage with those six hits? Hmmm... Either the smaller warhead was modeled, certain areas within the ship (NYGM mod for SH3) can take more or less damage was modeled, or it's a bug. BTW, I wish it was a bug I was having. I'm having about a 75% success rate with my torps, and raking up far too many kills than what was reality.
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#9 | |||
Eternal Patrol
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There was nothing wrong with the Mark 10 exept its age. It worked better than the Mark 14; but it only had one speed and fairly short range. Quote:
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I'm not making light of US torpedo problems; I'm just pointing out that we weren't the only ones.
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#10 |
Ace of the Deep
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The damage model in this game is buggy at best.
10 Mk14 torps at a Large Tanker, all spread along her starboard side, with 15-20 ft set as the depth setting so that at least 5 were under her keel. She looses her rudder, both screws, listing at a 30 - 40 deg angle AT LEAST, and her deck is underwater.... but keeps going along at 7 kts with the convoy ![]() Yep...happend to me. I have also had this happen with Freighters too.... sometimes 1 torp breaks her back...sometimes a full load of 6 torps cant bring them down.... |
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#11 |
Sonar Guy
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thats a common occurence for me, invincible ships speeding along despite being hit by every torp iam carrying. more annoying when they carry on at the same speed despite having no props left.
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#12 |
Sailor man
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dont know if it has been pointed out already but i notice the majority of "not sinking altough 6 torps hit it" cases happen when hitting the target at the bow or astern.
This afternoon i tried to sink a merchant anchored at a jap harbour. Due to the fact it was moored in one of those little inlets i had to shoot its bow. 5 Torps (!) later i could see some sailors bring out sticks and marshmellows and they went on partying by the nice fire at the bow happily singing Dixie..... No sinking....not even a dent apart from a cosy campfire at the front mast. And its not the first time..... God i hate marshmellows ![]() |
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#13 |
Samurai Navy
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I hit an Asizuki (or whatever the name is) destroyer the other day with a single torpedo; it burst into flames, came to a complete stop, and developed about a 20 degree list to starboard. I waited for it to sink, but it did not. I waited there for 13 hours under time compression, submerged, while the fire raged. At midnight, when it was still on the surface and burning, I maneuvered to the rear of the destroyer. I got about 1000 yard off his stern, facing away from him, and surfaced. Then I engaged with the deck gun.
Now, I figured after 13+ hours, either the fire would have been under control or everyone aboard would have been dead. Not so. At my third shot, a spotlight came on and his two stern turrets opened up on me. I did eventually sink him, taking one hit in the rear, but I'll never do that again.
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