SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-08-07, 07:07 AM   #4
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,254
Downloads: 90
Uploads: 0


Default

I believe the subs use hit points like the merchants. Although bulkheads showing PATCHED, never truly like new, diving is a craps shoot. It is a chance you will have to take as most Commanders had to take. No one can truly say how deep the sub can go after the hull is damaged. It is a wild guess, even for the engineers. Sometimes it just best to duke it out on the surface while hauling butt to port for a refit.

Again, gents check to see if the box above the damaged area is blue. If so you have to wait until it is pumped out. Even 1 ton of water will screw with the submarine.

Case and point, USS Trigger fired all forward torpedoes going after a carrier. As you know water and the air used to push torpedoes out of the tubes is sucked back in to keep the location of the sub under cover. Well, with over 2 tons of water in the forward tubes the USS Trigger was in a uncontrolled dive to 450 feet until she could spool up the electric motors to keep her from going deeper. Mind you at this depth the packing around the propellor shafts will leak so she was taking on more water. She was able to keep nose up and steady depth with the electric motors to have the pumps dispel the water. She was able to surface.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:16 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.