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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Born to Run Silent
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SUBSIM - 26 Years on the Web Last edited by Onkel Neal; 04-06-07 at 10:45 PM. |
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#2 | |
Watch Officer
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Location: Cambridge, Canada
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Sorry for the hijack, this caught my attention. Cheers. |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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Even if the number of air contacts is in the ballpark, the bomb loads are so far from reality it's funny. 3x500kg for a zero that held 2x60kg in theory, but virtually never carried bombs in reality. Zeros should have zero bombs. Vals? 3x500kg in game I think, should be ONE times 250kg. All are wrong.
The 2 types with decent bombloads, the H6K and H8K frequently appear in pairs. Odd, since maritime patrol planes would always be singletons to spread out the search pattern (they are still over bombed). So fix the bombloads, and at least they won't be like dive bombing B-29s. tater |
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#4 | ||
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#5 | |||
Ensign
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#6 | ||
Sea Lord
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Location: Texas
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And if so, where are they coming from? They always attack from the North. Is there a carrier up there? Has anyone gone looking for it or are these planes spawning out of mid air? I'm just wondering.... Thank you!
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#7 | ||
Fleet Admiral
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#8 |
Sonar Guy
![]() Join Date: Feb 2005
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You can edit some files to let them down a little.
But your best bet is to Run Surface at night and sumerged during day. During day Run at 2 knots and your batteries will last till nighttime. Doing this for my 3rd Career, and I have not yet had many plane problems. Only when I get caught surface in day light. |
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#9 |
Engineer
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Location: Ottawa, Canada
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One can only imagine how real life crews must have handled not seeing the sun for 30+ days.
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#10 |
Frogman
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what truly irks me is the fact that I get slowed to 4 compresion EVERY time I get a surface or air contact....oh! did I mention I get them on the same radar? I'm sorry, it skipped my mind.
Why do I pick up surface vessels on my AA radar? And why can't I manually operate (let alone, turn on) either one? (I've already tried to *click* the little yellow buttion...oh wait, no I didn't BECAUSE IT WAS GREY!...although I distinctly remember installing one at port AND I get those incessant "Contact!" "Contact!" "Contact!" reports.....) UGH! These patches can't come too soon. Oh wait, yeah they can, I said the same thing about the game, and I got what I wanted, 'cept it has uber-loads of bugs. Poor buggers on the dev team being hounded by money-grubbing publishers. ![]() |
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#11 | |
Planesman
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Ok, hold on
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Secondly, the surface radar doesn't become available until mid/end 1942. Until that time, the station can be manned but everything regarding radar is inoperative.
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#12 |
Ace of the Deep
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Does the level of time compression you are travelling at effect the distance you would detect planes? If so, then lowering TC would certainly help as it did in SH3.
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#13 | |
Ace of the Deep
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"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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#14 | ||
Engineer
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Location: Ottawa, Canada
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#15 | |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
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