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-   -   I am sick of these planes. (https://www.subsim.com/radioroom/showthread.php?t=110937)

Sceptre666 04-06-07 08:03 PM

I am sick of these planes.
 
It has reached a point where it isn't even fun to shoot them down with the AA gun anymore. During the day time, I am lucky if I have to dive less than 8 times because of planes flying over head. Not only is it not realistic, (The planes just fly to your position, every time. Sometimes a little above or below. ) but it bogs the game down a rediculous amount.

Is anybody else sick of them? The dynamic campaign becomes almost useless since there are so many bloody planes constantly dive bombing me.

Acmark 04-06-07 08:19 PM

I see your point. I haven't been able to complete ONE successful patrol starting in 1941 (kinda sad hehe) but I have always lost my boat due to planes. It seems right after you pass Midway they come out of the woodwork.

Brought me back to the 1943 days in my VIIC...

:(

MarshalLaw 04-06-07 08:26 PM

You're right off the coast of Japan, what do you expect???. It's no differant than trying to go through the channel in SH3 anytime during the war, if the weather is good you will be jumped many times. The farthest out I have seen planes from the Japaneese mainland has been around 400-500 miles out. If you dont want the target practice go to PD and drop your speed to 3 knots your battery should last until night fall.

Mylander 04-06-07 08:35 PM

I agree, there are way too many planes IMHO. It would be interesting to see how many subs were actually sunk or damaged by aircraft historically. Or do some reading - on a given day, what were the chances of getting jumped by an aircraft in a given place and time?

Surely this could be modified without too much trouble - cut those suckers by 3/4 or something - pick a number, but in all of my reading, I don't get the sense that IJN/IJA aircraft were such a big problem for US subs.

Mylander

Sceptre666 04-06-07 08:42 PM

Quote:

Originally Posted by MarshalLaw
You're right off the coast of Japan, what do you expect???. It's no differant than trying to go through the channel in SH3 anytime during the war, if the weather is good you will be jumped many times. The farthest out I have seen planes from the Japaneese mainland has been around 400-500 miles out. If you dont want the target practice go to PD and drop your speed to 3 knots your battery should last until night fall.

Except that's just it, I'm not only off the coast of Japan. It seems that right once you pass Midway island, you get barraged non stop all day long. It doesn't make any sense and is rediculous.

Peever 04-06-07 08:48 PM

The first modding I did for this game was to scale down the airplane attacks. There just are way too many in the stock game. It's a very easy fix though. Just change a few values in the AirStrike.cfg and things get a lot better.

fredbass 04-06-07 09:33 PM

Maybe this will help:

http://www.subsim.com/radioroom/show...ight=%5BREL%5D

Onkel Neal 04-06-07 10:33 PM

Quote:

Originally Posted by Sceptre666
It has reached a point where it isn't even fun to shoot them down with the AA gun anymore. During the day time, I am lucky if I have to dive less than 8 times because of planes flying over head. Not only is it not realistic, (The planes just fly to your position, every time. Sometimes a little above or below. ) but it bogs the game down a rediculous amount.

Is anybody else sick of them? The dynamic campaign becomes almost useless since there are so many bloody planes constantly dive bombing me.

Thus is historically correct. If you want, I can find examples in some of the patrol reports I have from the National Archives where subs dove 15 times a day due to air cover.

malkuth74 04-06-07 10:54 PM

You can edit some files to let them down a little.

But your best bet is to Run Surface at night and sumerged during day. During day Run at 2 knots and your batteries will last till nighttime.

Doing this for my 3rd Career, and I have not yet had many plane problems. Only when I get caught surface in day light.

Cakewalk 04-06-07 11:12 PM

One can only imagine how real life crews must have handled not seeing the sun for 30+ days.:o

Radtgaeb 04-06-07 11:25 PM

what truly irks me is the fact that I get slowed to 4 compresion EVERY time I get a surface or air contact....oh! did I mention I get them on the same radar? I'm sorry, it skipped my mind.

Why do I pick up surface vessels on my AA radar?


And why can't I manually operate (let alone, turn on) either one? (I've already tried to *click* the little yellow buttion...oh wait, no I didn't BECAUSE IT WAS GREY!...although I distinctly remember installing one at port AND I get those incessant "Contact!" "Contact!" "Contact!" reports.....) UGH!

These patches can't come too soon. Oh wait, yeah they can, I said the same thing about the game, and I got what I wanted, 'cept it has uber-loads of bugs.

Poor buggers on the dev team being hounded by money-grubbing publishers. :down:

NefariousKoel 04-06-07 11:26 PM

Quote:

Originally Posted by Cakewalk
One can only imagine how real life crews must have handled not seeing the sun for 30+ days.:o

It's about 90 days in these modern times of ours. ;)

Skweetis 04-06-07 11:31 PM

Quote:

Originally Posted by Neal Stevens
Thus is historically correct. If you want, I can find examples in some of the patrol reports I have from the National Archives where subs dove 15 times a day due to air cover.

Where'd you get your hands on those? I've been looking for genuine patrol reports to use as reference for my Journal project. Can you order them directly from the National Archives, even if you aren't a US Citizen?

Sorry for the hijack, this caught my attention.

Cheers.

tater 04-06-07 11:50 PM

Even if the number of air contacts is in the ballpark, the bomb loads are so far from reality it's funny. 3x500kg for a zero that held 2x60kg in theory, but virtually never carried bombs in reality. Zeros should have zero bombs. Vals? 3x500kg in game I think, should be ONE times 250kg. All are wrong.

The 2 types with decent bombloads, the H6K and H8K frequently appear in pairs. Odd, since maritime patrol planes would always be singletons to spread out the search pattern (they are still over bombed).

So fix the bombloads, and at least they won't be like dive bombing B-29s.

tater

Cakewalk 04-07-07 12:38 AM

Quote:

Originally Posted by NefariousKoel
Quote:

Originally Posted by Cakewalk
One can only imagine how real life crews must have handled not seeing the sun for 30+ days.:o

It's about 90 days in these modern times of ours. ;)

Ouch. I guess being pale is norm for a submariner.:)


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