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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Apr 2005
Posts: 212
Downloads: 58
Uploads: 0
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Ok, thanks. I thought I read something about the snorkel in the manual.
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#2 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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Most allies did not really understand the concept. The Britisch Admiralty even wanted Dutch subs to remove their snorts when they arrived in the UK after Holland had been invaded by the Germans.
![]() They just did not want any unnecessary holes in the pressure hull. Of course they did have a point because snorts where not needed in the beginning of the war. Last edited by Drebbel; 04-06-07 at 08:40 AM. |
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#3 | |
Engineer
![]() Join Date: Apr 2005
Posts: 212
Downloads: 58
Uploads: 0
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Ok, I found it.... On page 52, under Depth Control.
Quote:
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#4 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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Its an unremoved thing from sh3 like other files and data.
![]() it is useless because snorkels objects and animations aren´t modelled, other think are the decoys, only used by german submarines.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#5 |
Engineer
![]() Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
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In the flavored to taste mod, Ducimus made it radar depth.
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