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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Many Thanks...
![]() ![]() Yes your files do not touch depth charges files... both are compatible... only... i had tweaked the 40mm AAA yet, i had changed the reload and recoil times. |
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#2 |
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
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I left those depthcharge files in there by accident, had some mods mixed.
Anyway, have fun ![]() |
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#3 |
Watch
![]() Join Date: Mar 2007
Location: Perth, Western Australia
Posts: 30
Downloads: 6
Uploads: 0
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All I want is to have 500 shells in SH3; GWX 1.03; SH Commander.
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#4 |
Watch
![]() Join Date: Mar 2007
Location: Perth, Western Australia
Posts: 30
Downloads: 6
Uploads: 0
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#5 |
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
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It was brought to my attention that my readme files "did not" properly acknowledge
those responsible for the modding tools used to create them. This has been "corrected" New links have been updated, please re-download to have proper readme's. My apologies ![]() |
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#6 | |
Stowaway
Posts: n/a
Downloads:
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![]() Quote:
![]() Last edited by nvdrifter; 04-07-07 at 05:29 AM. |
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#7 |
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
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Oh no you are not a jerk at all...hex editing is very tedious and without those
files my tiny mod would not have been possible...lack of sleep simply contributed to my lack of attention to readme details. Won't happen again ![]() |
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