![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
|
![]()
If its not a bug, how come the crew can fire to all sides, but you cant?
__________________
![]() |
![]() |
![]() |
![]() |
#17 | |
Weps
![]() Join Date: Jan 2007
Posts: 355
Downloads: 17
Uploads: 0
|
![]() Quote:
Its a graphical bug. |
|
![]() |
![]() |
![]() |
#18 | |
Ensign
![]() Join Date: Mar 2007
Posts: 228
Downloads: 3
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#19 |
Lieutenant
![]() Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
|
![]()
Just so we're clear on what we're talking about...
I made a video and am uploading it right now.
__________________
![]() Last edited by CybrSlydr; 04-04-07 at 09:42 AM. |
![]() |
![]() |
![]() |
#20 |
Torpedoman
![]() Join Date: Mar 2007
Location: Virginia (USA)
Posts: 113
Downloads: 7
Uploads: 0
|
![]()
It's not a bug, per se.
It's bad design. Yes, the tub is supposed to be there. And yes, updated conning towers provide a cutaway. Those aren't issues. The issue the that as the camera pans, it pans outside of the tub during certain angles, causing you to have a lovely view of the tub wall and not the gunsights. What should happen is the camera should either be moved in closer to the rotational axis or the tub wall should be made transparent during AA gun use. In real life, if you're using the gun, your body is not going to pass through the metal tub wall. The camera view ingame does. Bad design, not bug. The camera works as designed.... and that's the problem ![]() Pull the camera about 6 inches in to the center of the station and it won't be an issue. -m |
![]() |
![]() |
![]() |
#21 | |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
Uploads: 0
|
![]() Quote:
__________________
![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
|
![]() |
![]() |
![]() |
#22 |
Medic
![]() Join Date: Jan 2004
Location: Arizona, USA
Posts: 159
Downloads: 294
Uploads: 0
|
![]()
If you have a great patrol they remove the tub and put in a rail. So I don't think it's a bug.You get a screen telling you this too.
__________________
I joined the U S Navy in 1964. Saw the world and a lot more. |
![]() |
![]() |
![]() |
#23 |
Navy Dude
![]() Join Date: Mar 2007
Location: College Station, Texas
Posts: 173
Downloads: 0
Uploads: 0
|
![]()
I wonder if it has to do with the type of AA gun...
I have installed the single 20mm AA gun and I do not clip through the tub. Try that and see if it works.
__________________
![]() ![]() In Memory of the USS Triton (SS-201) - May We Never Forget Those On Eternal Patrol |
![]() |
![]() |
![]() |
#24 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
|
![]()
That is correct, it only happens with the twin AA gun.
__________________
![]() |
![]() |
![]() |
![]() |
#25 |
Weps
![]() Join Date: Aug 2005
Posts: 351
Downloads: 0
Uploads: 0
|
![]()
Hmm, this is interesting thread. I've read a LOT of complaints about this, and I wondered what everyone was complaining about. It always worked perfectly for me. (Tambor class, starting Dec 1941, 20mm single AA mount)
Being stupid, I thought people were complaining the tub wall was too high so you couldn't see the horizon as the boat pitched and rocked ![]() Well last night I put into Pearl after my 2nd patrol, refitted, rearmed, recruited a crew for DC, handed out promotions and medals. That's all I did in-game, no upgrades to the boat. I DID exit the game and add on a few mods while in port. After leaving port, a plane was spotted and I manned the AA gun, and finally saw what everyone else is complaining about. My POV was way further back from the gun than it was before, and when I rotated it, my "body" was swinging outside the tub so my view was blocked ![]() Was working perfectly before, now I've got the same prob as everyone else! Well I thought it might be one of the mods I put on that did it - removed EVERYTHING and reloaded the game - same problem. So I reloaded a save during my 2nd patrol when things worked right, and guess what? Things were fine, no probs rotating the AA gun. I then reloaded the auto-save when I entered Pearl, put to sea without doing anything, and again, NO PROBLEMS! Then I started doing the things I'd done last time: 1) Add DC crew, put to sea - NO PROBS! 2) Add DC crew, give promotions, put to sea - NO PROBS! 3) Add DC crew, give promotions, give medals, put to sea - NO PROBS! Finally after all that, I saved the game with all the things I'd done, exited and reinstalled the mods I put on before. Reloaded, and still NO PROBS! AA gun is working fine. Don't ask me, it's over my head. I'm wondering if something is getting randomly "trashed" when leaving port, that might be causing this? Or maybe it's something in one of the mods I had installed when I was in port that did it? Remember, I uninstalled all the mods before I started doing the crew maintenance work. Then put 'em back on AFTER I was done and back out to sea, and the AA working properly. Strange, but I'm glad to have my AA back! DH |
![]() |
![]() |
![]() |
#26 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
|
![]()
That is very strange indeed! :hmm: You tried with the dual AA gun, and no problems, or the single 20mm?
I for one can confirm it has nothing to do with mods, as I have none at the moment.
__________________
![]() |
![]() |
![]() |
![]() |
#27 | |
Weps
![]() Join Date: Aug 2005
Posts: 351
Downloads: 0
Uploads: 0
|
![]() Quote:
So anyway, all of this happened with the single 20mm only. All thru patrol 1 and 2, it worked fine, at start of patrol 3 it was totally crapped like you and everyone else said. After removing all mods and restarting from the time I entered Pearl after patrol 2, SOMEHOW I got it working again. Go figure ![]() DH |
|
![]() |
![]() |
![]() |
#28 |
Swabbie
![]() Join Date: May 2007
Location: Sydney Australia
Posts: 12
Downloads: 0
Uploads: 0
|
This is so annoying I now leave the AA gun in the capable hands of Seaman Roger Acker who starts off with guns rating at 100 .... he is very good.
The problem may be that twin AA gun is using the deck gun seating arrangement hence the operator is outside the shield when turning. Think about the firing positions. With 20MM AA gun the operator stands maybe 1 foot behind the gun so his body movement arc is very small. With the deck gun he sits on a pedestal maybe 3-5 feet behind the pivot point of the weapon so his movement arc is far greater ..... large enough to place him outside the conning tower bathtub sides when turning sideways. Ive never tried a 40MM AA gun but from it's looks it has a seating arrangement sorta like the deck gun with the operator sitting 2-3 feet behind the weapon. If this were placed at the rear the operator might also have a movement arc outside the bathtub sides. However the only images of a 40MM I've seen are that it's mounted at the front on an unobstructed platform. Conclusion :hmm: Maybe the devs used either the deck gun or 40MM AA pivot point & seating position and therefore larger operators movement arc on the rear twin 20MM. |
![]() |
![]() |
![]() |
|
|