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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#25 |
Mate
![]() Join Date: Jan 2007
Location: Bristol, England
Posts: 52
Downloads: 119
Uploads: 0
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It's certainly not unplayabe, and is still great fun and gorgeous to look at. But the torpedo speed bug is killing me, and now the possible tube opening problem makes it a little worse. Still have to go back and ooh and ahh over it all, and the svs are working at patches so not the end of the world.
One other thing that's throwing me is the torpedo depth setting. Is it the torps sinking slightly? Or is the in-game recognition manual a bit out for some ships? (I have the printed recog manual but that shows draught in metres, which doesn't go with my Imperial settings. |
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