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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Jan 2007
Location: Toronto, Ontario
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I read somewhere that the contact switch is allegedly reversed. Therefore your contact shots are possibly contact influence shots. There could be a bit of premature detonation and the shots are exploding some distance from the hull side.
As a test, I did not switch my shots from contact influence to contact as I normally would, and it seems that I am scoring bigger hits, if you get what I mean. More damage, holes in the hull; not always but more often. Also, I tried a contact shot with the torp set 3 feet below the draft of the hull and it did explode. I followed this torp to see what it would do. It was in fact below the hull when it blew up. That ship only took the one shot to sink. This would seem to confirm the reverseal of the switch.
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U-46: Oct 1943 off Portugal ![]() |
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#2 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
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Could be, and therefore the reason the late-war Gatoes and Balaos are putting holes in marus is that by then, the magnetic/contact issues are straightened out in the game.
Thanks Gildor, I'll give that a shot! No other explanation makes sense. |
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#3 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
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I had a mark 10 hit a propeller shaft blow up and there was no visible damage. The ship just carried on like nothing ever hit it.
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#4 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
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I had no issues with Mk. 10s in my last patrol. A huge passenger liner fell to 2 Mk. 10s (actually three hits total, but secondaries started after second hit).
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-AKD |
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#5 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
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Ugg, I tried setting pistols to magenetic and back and forth in two quick missions: the 1942 Balikapan and the 1944 Borneo Convoy one. In 1944, all hits resulted in gaping holes, regardless of pistol settings. In 1942, all hits resulted in SFA (Sweet Farg all).
Also, the 1942 test involved steep angles on the strikes, I was thinking this historical problem was modelled, but no luck. Any ideas or similar experiences? |
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#6 |
Captain
![]() Join Date: Apr 2002
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People seem to think that only MKIVs had problems. The MkXs had the same dud and premature explosion probs that the 14s had...only not quite as severe.
You probably just had a bad run of duds. |
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#7 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
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Satyr, I'm hoping this is the case. Do you have any evidence that this is modelled in the game? If it's modelled that the early 10s have the same issues, only to a lesser degree, that's cool.
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#8 | |
Bosun
![]() Join Date: Aug 2006
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I'm a bit slow at first, but by the time the crew starts screaming "Captain, we're all gonna die!", I'm in complete control. |
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