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Old 04-03-07, 08:38 AM   #1
Gildor
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Default Contact switch reversed.

I read somewhere that the contact switch is allegedly reversed. Therefore your contact shots are possibly contact influence shots. There could be a bit of premature detonation and the shots are exploding some distance from the hull side.

As a test, I did not switch my shots from contact influence to contact as I normally would, and it seems that I am scoring bigger hits, if you get what I mean. More damage, holes in the hull; not always but more often.

Also, I tried a contact shot with the torp set 3 feet below the draft of the hull and it did explode. I followed this torp to see what it would do. It was in fact below the hull when it blew up. That ship only took the one shot to sink. This would seem to confirm the reverseal of the switch.
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Old 04-03-07, 08:53 AM   #2
Galanti
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Could be, and therefore the reason the late-war Gatoes and Balaos are putting holes in marus is that by then, the magnetic/contact issues are straightened out in the game.

Thanks Gildor, I'll give that a shot! No other explanation makes sense.
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Old 04-03-07, 09:35 AM   #3
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I had a mark 10 hit a propeller shaft blow up and there was no visible damage. The ship just carried on like nothing ever hit it.
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Old 04-03-07, 10:04 AM   #4
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I had no issues with Mk. 10s in my last patrol. A huge passenger liner fell to 2 Mk. 10s (actually three hits total, but secondaries started after second hit).
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Old 04-03-07, 09:47 PM   #5
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Ugg, I tried setting pistols to magenetic and back and forth in two quick missions: the 1942 Balikapan and the 1944 Borneo Convoy one. In 1944, all hits resulted in gaping holes, regardless of pistol settings. In 1942, all hits resulted in SFA (Sweet Farg all).

Also, the 1942 test involved steep angles on the strikes, I was thinking this historical problem was modelled, but no luck. Any ideas or similar experiences?
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Old 04-03-07, 10:02 PM   #6
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People seem to think that only MKIVs had problems. The MkXs had the same dud and premature explosion probs that the 14s had...only not quite as severe.

You probably just had a bad run of duds.
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Old 04-04-07, 07:00 AM   #7
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Satyr, I'm hoping this is the case. Do you have any evidence that this is modelled in the game? If it's modelled that the early 10s have the same issues, only to a lesser degree, that's cool.
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Old 04-04-07, 07:50 AM   #8
ijozic
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Quote:
Originally Posted by TheSatyr
People seem to think that only MKIVs had problems. The MkXs had the same dud and premature explosion probs that the 14s had...only not quite as severe.
IIRC, Mk10 doesn't have a magnetic detonator so there were no premature detonations. It is also slower than Mk14 so it didn't have the contact detonator issues at high angles. What it did have is the somewhat deeper-than-set running depth (not as severe as Mk14) but not due to the faulty pressure sensors as in Mk14, but because it's warhead was heavier than the testing head which was fixed by the beginning of 1942.
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