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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Apr 2005
Posts: 60
Downloads: 12
Uploads: 0
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It seems like every Japanese harbor has a sub or two, but sadly you can't register sinking any of them.
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#2 |
Torpedoman
![]() Join Date: Apr 2002
Posts: 112
Downloads: 22
Uploads: 0
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They're just there for decoration...
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#3 |
Watch
![]() Join Date: May 2005
Posts: 28
Downloads: 22
Uploads: 0
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I know this thread has been quiet for a little while ;-), but I just wanted to say that at least in my version (gold edition with u-boat missions, running both TMO and RSRD), you can indeed sink Japanese subs.
I was in late '42, off the southern coast of Japan, on my way to Korea, when I saw a Japanese sub: ![]() It blew up real good, it turned out only 1 torp was needed, though I sent 3: ![]() here it is on its way to the bottom, the hole my torp blew in it is by the cursor: ![]() ![]() |
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#4 |
Watch Officer
![]() Join Date: Dec 2009
Posts: 332
Downloads: 35
Uploads: 0
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I found and sunk one a couple weeks ago, just outside of Balikpapan in February, 1942. One torpedo sent it to the bottom. My crew called out "She's going down, sir!" and I watched it disappear. A red "sunken ship" label showed up on the map, but when I exited the game it only gave me credit for the tonnage, but not a warship kill.
I still added a Rising Sun flag to my sail, though! ![]() Sometimes you don't get credit for sinking in-port ships because they hit bottom without going completely under.
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