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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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![]() Quote:
The point where the escorts pick you appear to be based on speed and distance. The first time I played the "Philippines Sea" mission, I headed at the carriers at standard speed and stayed at periscope depth. I think the escorts picked me up from fairly far away since I saw a DD heading right for me. When he was about 1,000 yds away, he started pinging at which point I ordered a hard right turn dive to 400 feet, but his first stick of depth charges got me, one way ticket to crush depth, so escorts can be deadly if you are not careful. Right now, I am trying different speed and approaches, using and not using thermal layers to figure out when the AI picks you up. 1) visually, I get the impression the AI picks you up from farther away than in SH3, but I have not really tested it yet. |
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