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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
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I believe they had a circular slide rule called an "Is/Was" or "Banjo".
JCC |
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#2 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
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Thanks for the info. You know, it maybe cool to try to reproduce those tables and banjo thingy to do it the old fasion way, no modern calculator.
![]() One other question, in SH3 someone did have a way to determine speed by listing to the number of revolution of the screws via hydrophone. It was bit hard to use depending on what ship you were listening too. iRL you did not know this ship's ID. If the hydrophone does not work at PD, you can still get range via an active sonar ping to the target. I am surprised that a warship's passive sonar guy did not hear that. Is that realistic> pinging the target to get range via active sonar at PD? without spooking the warship. Modern ships/subs would hear that immediately. I guess in the old days, it was hard to hear that one or two pings unless they got real lucky. |
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#3 |
Electrician's Mate
![]() Join Date: Sep 2003
Location: high above the big blue
Posts: 137
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I have the files. They may not reproduce very well, but I can try and post it to my personal webpage and let people look at it and take what they will.
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#4 | |
Samurai Navy
![]() Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
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![]() Quote:
It would be nice to reproduce what they really used, if it can be used in game. As the one poster said, they use to count screws to get speed. We cannot do that in game, reliabley. The equation above, for a specific torpedo type (let say Mark 14 slow at 31 knots) could have a circle wheel were one turns it to the calculated target speed, to match up the calculated AOB, then read off toward the center the given degree offset you would need to fire from your present given target bearing you are observing. OP method. This does not need the range...it is taken into account when determining the speed/plot method, which I like to do. |
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#5 |
Watch Officer
![]() Join Date: Nov 2002
Posts: 342
Downloads: 241
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I believe "War in the Boats" by Ruhe mentions using the "banjo" (S-class). Will check in the local library tomorrow...
Yours, Mike |
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#6 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
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Doubting Thomas'
![]() I posted this in June 2006 on the SHIII forum: http://www.subsim.com/radioroom/showthread.php?t=94608 Yes, those WWII sub/uboat skippers (all nationalities, btw) were smarter than we give them credit for. Some of those guys became scientists, architects, & engineers after the war, I'm told ![]() ...and would you believe, the entire USA Lunar project of placing men on the moon (1969) was completed before the era of pocket calculators...hmmmm. ...someone must have been using a sliderule. ![]() Cheers,
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#7 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#8 | |
Commander
![]() Join Date: Sep 2004
Posts: 462
Downloads: 62
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Thanks! |
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#9 |
Eternal Patrol
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Aw, man, I read the title and thought "Really? They don't have them in the game? COOL!"
It isn't even April first anymore; it wasn't even a joke...but it got me anyway! ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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