Quote:
Originally Posted by Harmor
Then again .. the market is probably not big enough to warrant a Naval sim MMO.
|
Ask yourself this:
How many FPS's do you see on gamestore shelves?
How many RPG's?
How many landbattle, WW2ish games in any form?
How many flight sims do you see?
And lastly,compared to all of the above,
How many naval and/or sub games do you see?
edit:
Quote:
Originally Posted by SteamWake
I can see it now.
You can create your charecter and start out at level 1 with a canoe for a boat and a box full of rocks as weapons.
Go off and kill 20 seagulls to reach level 2 increase your "seamanship" attributes and you can paddle the canoe faster.
Now go off and kill 200 seagulls to reach level 3... at around level 10 you get your first "real" submarine type VII but can only carry one torpedo till you go out and sink 100 tugboatts and reach level 11.
|
Halarious. Honestly, though it would be closer to planetside, but even then you had levels which dictated how many things you could do, could use, or could carry.