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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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#2 |
Bosun
![]() Join Date: Nov 2002
Location: Ireland
Posts: 65
Downloads: 28
Uploads: 0
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Hi Rubini,
This is a great mod...thanks! But, I think the spotting ability of the crew is a little overdone at the moment. My crew can spot ships before they're onscreen. Last night my crew spotted a ship in clear daylight, but it actually took about 2 or 3 minutes before the smoke from the tanker they saw actually appeared faintly. Is is possible to turn their sight down a liittle bit? Or am I the only one who has experienced this? The Hydrophones are a great improvement too! Tony |
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#3 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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So, I also noticed in my last patrol that my crew sometimes are seeing things some minutes before I can see. I will lower this eagle eyes a bit. But probably the crew will becomes again a bit blind to small ships and small airplanes. This balance is very dificult to achieve and sometimes just impossible due SH3 limitations. Please continue to post feedbacks. This is the unique way to we have a better balanced mod! ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 04-02-07 at 09:38 AM. |
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#4 |
Bosun
![]() Join Date: Nov 2002
Location: Ireland
Posts: 65
Downloads: 28
Uploads: 0
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Cheers Rubini,
I mst say again that it's a pleasure to have sombody at the hydrophones who can hear!!! ![]() Tony |
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