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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Apr 2007
Posts: 12
Downloads: 2
Uploads: 0
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Medic Station
Okay hi guys I'm new, I just want to say something that's puzzling me about SH4, and the other SH's, Why didn't the DEV add a Medic slot to put the wounded men in to heal until ready you have a DC so why not put in a Medic Station for them, it doesn't have to be PC, but just in this game would be nice. And on another topic, I do not see a Depth Max color on the diving meter like in SH3, so I sometimes get confuse on how deep to dive before crush depth, can someone fix this please thanks. :p
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#2 | |
Navy Dude
![]() Join Date: Oct 2004
Posts: 171
Downloads: 20
Uploads: 0
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Missing Depth indications.... I don't know, maybe that was historical. However, it's not too hard to remember a number or two for your sub is it? 250ft seems to be a common test depth but since all the subs can dive past their test depths to an unknown crush depth, a coloured bar on the depth guage isn't a great deal of use. In fact, crush depths are often "off the bottom" of the deep guage anyway. EDIT : In fact, the picture of a sub depth guage here : http://www.subsim.com/radioroom/showthread.php?t=109059 Seems to show that US Sub depth guages did not have coloured bands on them anyway. r. |
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#3 |
Bosun
![]() Join Date: Apr 2007
Location: 900 yards off your port side
Posts: 61
Downloads: 3
Uploads: 0
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Test depth's can be found on the net (wikipedia etc.)
Porpoise (USS Plunger) is around 250ft Gato (USS Drum) is 300ft, though I have taken Gato to 500 and back (lots of damage though) |
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