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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
Posts: 879
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Yeah strikor thats what i was thinking kinda annoying but no doubt some one will build a fix for it or hopefully in the next patch
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![]() “There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team ![]() |
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#2 |
Planesman
![]() Join Date: May 2005
Location: Novo mesto, Slovenia
Posts: 198
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This "feature" was often in SH3 too.
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#3 |
Sailor man
![]() Join Date: Mar 2007
Location: Grid Reference CA
Posts: 47
Downloads: 1
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i had a similar mission just starting out; it was December 1941 and they wanted my ship to photograph two japanese carriers anchored in Manila Bay, about 20 km from the start point. im pretty sure the instructions said that i could engage them if the situation looked favorable, but when you get into range to take a picture, theres a sub net stretching ALL THE WAY ACROSS THE BAY! making it impossible to even get within range to fire a torp. two escort carriers, sitting there all alone and with no fires banked in the boilers....i hate this branch.
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#4 |
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
Posts: 879
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You could try throwing rocks at em:rotfl:
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![]() “There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team ![]() |
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