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Old 03-29-07, 10:23 PM   #1
tater
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Almost no field repair would be "good as new." It would still be useful to let you know in case you saved a campaign, and forgot about it for a while I guess.In the meantime, If I have a tough scrape I'm gonna not be greedy and RTB. Worst case you "refit" (assuming that resets all damage to "good as new").

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Old 03-29-07, 10:48 PM   #2
DeePsix501
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I played some multiplayer with Devilthorn earlier and he took some Depth charges across the bow causing some serious flooding. He managed to repair it and surface but as soon as he dived again he lost control and down she went. Very real and very cool. Gives you the feeling of limping home in a bomber with one engine.

Does the dmg control sleep when not on duty or are they always getting fatigued. Usualy I take the watch crew and put them on dmg control because under water they arent doing anything.
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Old 03-29-07, 10:55 PM   #3
Tobowsi
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Quote:
Originally Posted by DeePsix501
Does the dmg control sleep when not on duty or are they always getting fatigued.
I've seen them sleep when they're not on duty. They also seem to gain experience even when they're not on duty as well. I guess they tinker and do basic maintenance when you're not telling them to help save the boat.
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Old 03-29-07, 11:02 PM   #4
DeePsix501
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Alrighty then, I guess i'll fill up the Damage Control team! I thought they would not sleep and get fatigued but I was wrong
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Old 03-30-07, 09:11 AM   #5
AVGWarhawk
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Quote:
Originally Posted by Tobowsi
Quote:
Originally Posted by DeePsix501
Does the dmg control sleep when not on duty or are they always getting fatigued.
I've seen them sleep when they're not on duty. They also seem to gain experience even when they're not on duty as well. I guess they tinker and do basic maintenance when you're not telling them to help save the boat.
Yes, they do basic maintenance. If you are in the control room you will see them tinkering. If we are not at battle stations and no repairs needed I shut off the repair button. They go to rest then.
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Old 03-29-07, 11:05 PM   #6
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but the emergency repairs dont just fail its the entire sub. ive taken bulkhead damage and submerged before actually multiple had damage. but then other times only one will take damage and i cant go under atall. it would make sense that perhaps your aft torpedo room would flood again but why would the whole sub?
in my last career go i shot myself with a torpedo while i was in enemy harbor...so where i was at in depth i stayed but my front end tilted down to the ground. i blew balast and my tail surfaced then a blew a few more and i went all the way up. deckguned what i could see then took off for home. it was stormy as hell so the two destroyers nearby couldnt see me...somehow i was being pinged the whole time too? heh but...my damage was so severe i could only go 11 kts and only made it about halfway from japan to midway and 63% fuel. i tried to go at 1 kt but it only gave me estimate of 400nm



how i was floating ill never know. i actually got jumped by a bomber and shot him down before he got to me lol. then i couldnt make it home so i tried to submerge my hundreds place looked like a 1/10 second place on a digital timer and hit the seafloor at 1623 ft somehow :rotfl:
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Old 03-29-07, 11:14 PM   #7
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That picture is kinda creepy, Looking into a sub from the outside is not a pleasent experience. Unless the sub happens to be an enemy!!
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Old 03-29-07, 11:18 PM   #8
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Is a fuel leak not modeled? Not that it would matter for players since the batteries recharge without engines on, right?
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Old 03-29-07, 11:36 PM   #9
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aye. too bad i blew up my battery with that torpedo...couldnt submerge anyway but yea. fuel leaks in several seconds when you are get destroyed and all your crap is blowing up. one time i sat around for a little bit outside midway not using any engines and my fuel went down from 99-97 too? if only i could have radioed in for a tow or some gojuice
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Old 03-30-07, 12:18 AM   #10
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The DC model has something in common from SH3. In SH3 if one compartment became 100% flooded, it was considered destroyed and all inside die in tha compartment and the whole sub is destroyed.

In SH4, I took an air bomb in the Aft Torpedo Room. My Aft Torpedo Room Bulkhead was destoyed 100% and flooded 100% while I was on the surface the whole time.

To my amazement, the crew in the aft were only wounded, but they would not fix anything. The DC team was able to fix a ASFAIK 100% red destroyed bulkhead completely. Then they pumped out the 100% full water. I was even able to transfer men in and out of that Room even though it was 100% flooded!

Anyway, after all my repairs indicated I was completely back to new shape. I order periscope depth and the rear end sunk like a rock with my front end sticking way up in the air as if the aft torpedo room was really still 100% flooded and weight down instantly.

This occurs immediately at soon as I started a slow dive at zero speed a few feet down into the water.
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Does this also happen with just a small amount of damage to any BulKhead damage? I could see it would reduce overall hull integrity and ability to go deep; but one scratch and the whole submarine sinks like a rock as soon as you dive a few feet??

Edit:

AVGWarhawk: In your picture above with the Bulkhead completely repaired, your Aft Torpedo Room is still displaying 100% flooded (blue color). So that would tell you that if you dive like that, your rear end is going to pull you down to the bottom from the water weight?

Last edited by Jungman; 03-30-07 at 12:30 AM.
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Old 04-25-07, 06:01 PM   #11
Radtgaeb
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Quote:
Originally Posted by tater
Is a fuel leak not modeled? Not that it would matter for players since the batteries recharge without engines on, right?
Oh no, fuel leaks are definately modeled...they suck.
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