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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
XO
![]() Join Date: Apr 2005
Posts: 416
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#47 |
Sailor man
![]() Join Date: Jun 2006
Posts: 46
Downloads: 43
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I get no bloom with an ATI X1650 either.
Martin |
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#48 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
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No glare for me, either, and I also have an ATI card. Drat and double drat!
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#49 | ||
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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It's likely the method the devs use for generating sun glare they made generic across brands, and did not account for how different manufacturers may handle certain DirectX calls differently. |
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#50 |
Swabbie
![]() Join Date: May 2005
Location: Denmark
Posts: 7
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Is this bug reported to the 1.1 bug list?
Cant seem to find it in the list of confirmed bugs. Couldnt we confirm this Bug as it seems that no ATI users get the right sunglare? |
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#51 |
中国水兵
![]() Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
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Same here. X850 XT PE / w/ Cat. 7.2 - no sunglare effect.
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#52 |
Sailor man
![]() Join Date: Jun 2006
Posts: 46
Downloads: 43
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Here's something interesting. I used the windows key to switch out of SH4, do some stuff, then went back in. When I went to the bridge, I had sun glare and a glorious bloom from the sunset but it disappeared after about 4-5 seconds and I was left with the blurry orb of a sun that I'm used to otherwise. So it appears bloom and the glare effects are supported but somehow switching off. That's my guess anyway. Here's a before/after picture comparison.
Immediately after switching back to SH4: ![]() A few seconds later: ![]() Before anyone claims it, no this is not due to the sun setting. I was able to replicate this three times in a row by going back to the navigation screen, switching out of SH4, switching back in, and going to the bridge. I was not able to do it just by switching out of and back into SH4 while on the bridge. I'm really hoping this can help someone on here to debug this problem for I miss the glorious sunrises and sunsets of SH3. Martin |
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#53 |
Sailor man
![]() Join Date: Jun 2006
Posts: 46
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Just to make the point, here's another before/after. I've tried playing with the various graphics options to see if they have any effect on the duration but they don't.
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#54 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
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I can 100% confirm the strange and interesting observations by dreamer.
X800XL here, Catalyst 7.3: ![]() after alt-tab: ![]() ![]() Important: You have to go to the navigation section and back, otherwise it will not work....
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nie das Boot verlassen |
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#55 |
Swabbie
![]() Join Date: Mar 2007
Posts: 14
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I can confirm this. Strange indeed. Maybe ATI's driver simply don't recognize the game as a 3D application and thus don't render all screen effects?
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#56 |
Stowaway
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Same problem here as well.
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#57 |
Torpedoman
![]() Join Date: Feb 2007
Location: Scotland
Posts: 117
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Great find guys!
You should post this in the bugs thread : http://www.subsim.com/radioroom/showthread.php?t=107766 ![]() |
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#58 |
Swabbie
![]() Join Date: May 2005
Location: Denmark
Posts: 7
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Great observation! Seems there is still some hope to us ATI users to get our eyes blinded by the sun!
![]() Have reported the Bug again in the 1.1 BUG thread. |
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#59 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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As an interesting test to this point - who here is running software that can monitor the GPU and video memory clock speeds? (I think even Rivatuner can do it for ATI cards...but not too much else) I'd be interested in the graph showing the clock speeds you are seeing. Is the card, perhaps, in 3d mode when the glare is 'working', and the moment the glare has gone away, the card dropped back down to 2d mode? |
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#60 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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Well, I can confirm the effect. Look at sun in periscope, no glare, jump to nav map, alt-tab out, alt-tab back, back to periscope...yup, glare. For about a full 2 seconds, then it fades out to nothing again.
Weird. Unfortunately, can't test the 2d/3d clock question, as the Cat 7.3s have borked my ability to overclock. |
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