SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-28-07, 09:00 AM   #1
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

What would time of day have to do with it ?

Anyhow in real life many things can influence ballastics, temprature, wind, elevation, deflection, quality of the round, cleanliness of the weapon, relative humidity, and if you held your mouth just right as you pulled the trigger.

I doubt if these things are modelled in the game though.

I dont have SH4 yet but I found the gun in SH3 to be supprisingly accurate.
SteamWake is offline   Reply With Quote
Old 03-28-07, 09:22 AM   #2
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,287
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by SteamWake
What would time of day have to do with it ?

Anyhow in real life many things can influence ballastics, temprature, wind, elevation, deflection, quality of the round, cleanliness of the weapon, relative humidity, and if you held your mouth just right as you pulled the trigger.

I doubt if these things are modelled in the game though.

I dont have SH4 yet but I found the gun in SH3 to be supprisingly accurate.
It happens to me when I use the gun at night! I do not see a problem with that statement.

The gun is the same in SH4 as in SH3 for the most part. BTW it also happened at night time in SH3 for me as well.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 03-28-07, 09:31 AM   #3
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

I dont see a problem with it either. It was a question... why would time of day influence the flight of a projectile ?

Wow foks are on edge these days.

Im guessing that its something in the game code. Im going to assume that what you see portrayed visually does not neccessarly jive with the the calculations.
SteamWake is offline   Reply With Quote
Old 03-28-07, 10:01 AM   #4
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,287
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by SteamWake
I dont see a problem with it either. It was a question... why would time of day influence the flight of a projectile ?

Wow foks are on edge these days.

Im guessing that its something in the game code. Im going to assume that what you see portrayed visually does not neccessarly jive with the the calculations.
I was not stating that night has something to do with it but in the game I only happen to experience this phenomenon at night time.

The follow up of "Anyhow" in the next paragraph reflects a derogatory response to the statement of mine concerning night time and the cannon. That is all. No harm no foul
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 03-28-07, 09:29 AM   #5
Seadogs
Ensign
 
Join Date: Mar 2007
Posts: 228
Downloads: 3
Uploads: 0
Default

Quote:
Originally Posted by SteamWake
What would time of day have to do with it ?

Anyhow in real life many things can influence ballastics, temprature, wind, elevation, deflection, quality of the round, cleanliness of the weapon, relative humidity, and if you held your mouth just right as you pulled the trigger.

I doubt if these things are modelled in the game though.

I dont have SH4 yet but I found the gun in SH3 to be supprisingly accurate.
Yeppers I know my ballistics, I'm a MK 86 GFCS Fire Controlman in the Navy.

To be honest I thought it was some kind of damage modeling at first. I thought "Cool, they added in your sight alignment geting knocked out of sorts". Then it happened for no reason and disapeared after re-load.
Seadogs is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:53 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.