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#1 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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Confremed!
I had some dammaged deck gear(Deck gun and flack guns) and the bar didint move! They where only lightly dammaged. The crew did nothing. ![]()
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"Some ships are designed to sink… others require our assistance." ![]() |
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#2 |
Engineer
![]() Join Date: Mar 2007
Location: Ottawa, Canada
Posts: 212
Downloads: 7
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My crew, oddly enough, also never seems to repair a damaged deck gun... although it still works fine when I use it myself.
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#3 |
Seaman
![]() Join Date: Mar 2007
Posts: 42
Downloads: 0
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2 things you need to do. First, staff up the damage control team at the crew management screen. I just yank the guys off the torpedo crews. Second, hit the 'Damage Control Team' enable button under the 'Sub Management' Section. It may not be realistic, but these guys were able to fix pressure hull damage with critical flooding along with a bunch of other stuff in a day. Oh, and remember to put the torpedo crews back on at the torpedos when they get the job done (or whevever you pulled them from).
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#4 | |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
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"Some ships are designed to sink… others require our assistance." ![]() |
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#5 |
Captain
![]() Join Date: Apr 2002
Posts: 545
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For those who are dieing after repairing a bulkhead,it could be like in SH3,where damage affected your maximum depth.
It could be that you were too deep for the repaired bulkhead to hold up to the pressure. Next time,try going up to periscope depth and see if the ship still sinks or not. |
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#6 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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game. ![]() |
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#7 | |
Admiral
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Tried to put repair crew in...they did nothing. The bar said that it took 40 sec. to repair...that didnt change.. Oh....and the deckgun and Flak worked anyway?!
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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